Halo © Microsoft Corporation. Sins of the Prophets was created under Microsoft's "Game Content Usage Rules" using assets from Halo. It is not endorsed by Microsoft and does not reflect the views or opinions of Microsoft or anyone officially involved in producing or managing Halo. As such, it does not contribute to the official narrative of the fictional universe, if applicable.
Some Covenant assets graciously shared by HOMEFRONT. Additional miscellaneous assets provided by Covenant at War. Also, visit our Facebook page.
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Cov Fleet


Greetings Fleetmasters and Admirals!

Today we're releasing version 0.88.7 of the Sins of the Prophets public alpha!

This update includes critical balance tweaks, VO updates, and bug fixes intended to improve player experience. A full changelog will be available at the bottom of the post!

Balance Tweaks

SMAC


For the past while, both our testers and public users have been noting to us that the UNSC feels lackluster in comparison to the Covenant, and that the UNSC AI is considerably less capable than the Covenant AI. After multiple discussions and analyses, the balance team is fairly convinced that the root of these issues stem from the UNSC lacking performance, versus the Covenant being overpowered.

To that end, we are slowly rolling out tweaks and buffs to the UNSC, one of which is the removal of research requirements for the Marathon and Stalwart, both previously tier 1 techs, and another being the removal of the lengthy SMAC "warm up" period. On the UNSC AI front it was determined that the main cause of its failings was some of the planets being locked behind a tier 2 research requirement, while for the Covenant, both colonization techs were tier 1. Seeing this, we came to the conclusion that colonization research was being overly detrimental, and given that they were something players obviously rushed early on, the balance team decided to remove them entirely to the benefit of the AI and gameplay as a whole.

CPV pic

Huntress on the Prowl

This release also updates the Artemis Battlecruiser's voiceover to the latest iteration, featuring the amazing voicework of Kaitlyn Dias. You may know Kaitlyn as the voice of Riley from the Disney film Inside Out. If you enjoy the updated voice for the ship go follow her on Twitter @Kaitlyn_Dias and show some support!

A Dawn Under Heaven

Malcontent has posted a series of images showing updated models for the Halcyon, Paris, and Stalwart. This is part of our efforts to ensure we're bringing you the best looking designs we can while ensuring our assets are ready for any future projects that we undertake. The decision to revert the Halcyon to a more classic look was based on discussion with 343 about the Halcyon used on the cover of Halo Warfleet. Unofficially they consider the look of the UNSC Toulouse to be the pre-refit Halcyon and we've decided to support that. Look for these ship models in future updates!

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Sins of the Prophets Alpha v0.88.7

Changelog

SotP 0.88.7 Changelog

Additions:
-New VO set to the Artemis by Kaitlyn [name]

Balance changes:
-Removed colonization prereq techs from all races
-Removed Marathon and Stalwart research requirements
-Increased OAS costs to match Infinity's
-Removed SMAC "warm up" period, increased build time by 10%
-OSS' micro jump ability now reduces shields by 10k, reduces turn rate by 50%, and disables regeneration for 20 seconds
-Increased Orion's Salvage Debris radius to 8000 from 6000
-Increased UNSC capital ship XP gain
-Decreased Covenant capital ship XP gain
-Purchasable XP levels for capitals now cost 250 apiece (down from 850+) and take 30 seconds to be done
-UNSC now starts with 3 capital ship slots, up from 2, and the first capital ship slot tech now only gives 2 slots, down from 3
Bug fixes:
-Fixed bug with Artemis/DOS decloaking ability not working on scouts
-Fixed Gladius, UNSC hangar defence, and Stalwart lacking Flak Burst ability
-Fixed bug causing several sound effects to not play (ex. MAC muzzle sound)
-Fixed CPV not giving correct amount of XP on kill

Sins of the Prophets v0.88.6 Released!

Sins of the Prophets v0.88.6 Released!

News 5 comments

Today we're releasing version 0.88.6 of the Sins of the Prophets public alpha! This update includes numerous balance changes, bug fixes, and tweaks to...

Sins of the Prophets v0.88.5 Released!

Sins of the Prophets v0.88.5 Released!

News 19 comments

Today we're releasing version 0.88.5 of the Sins of the Prophets public alpha! This update includes numerous balance changes, bug fixes, new abilities...

Sins of the Prophets v0.88 Released!

Sins of the Prophets v0.88 Released!

News 9 comments

Today we're releasing version 0.88 of the Sins of the Prophets public alpha! This update includes balance changes, bug fixes, art asset overhauls, and...

From The Ashes

From The Ashes

News 6 comments

She's coming back! From ashes to the front lines. Today Cole will be talking about a new version of an old ship - the Phoenix refit.

RSS Files
Sins of the Prophets Alpha v0.88.7

Sins of the Prophets Alpha v0.88.7

Demo 9 comments

This is version 0.88.7 of Sins of the Prophets, an alpha release for Sins of a Solar Empire: Rebellion version 1.9. Installation instructions are included...

Sins of the Prophets Alpha v0.88.6

Sins of the Prophets Alpha v0.88.6

Demo 4 comments

This is version 0.88.6 of Sins of the Prophets, an alpha release for Sins of a Solar Empire: Rebellion version 1.9. Installation instructions are included...

Sins of the Prophets Alpha v0.88.5

Sins of the Prophets Alpha v0.88.5

Demo 13 comments

This is version 0.88.5 of Sins of the Prophets, an alpha release for Sins of a Solar Empire: Rebellion version 1.9. Installation instructions are included...

Sins of the Prophets Alpha v0.88

Sins of the Prophets Alpha v0.88

Demo 28 comments

This is version 0.88 of Sins of the Prophets, an alpha release for Sins of a Solar Empire: Rebellion version 1.9. Installation instructions are included...

Sins of the Prophets Alpha v0.87

Sins of the Prophets Alpha v0.87

Demo 22 comments

This is version 0.87 of Sins of the Prophets, an alpha release for Sins of a Solar Empire: Rebellion version 1.9. Installation instructions are included...

Sins of the Prophets Alpha v0.85.1 for SoaSE v1.9

Sins of the Prophets Alpha v0.85.1 for SoaSE v1.9

Demo 30 comments

This is version 0.85.1 of Sins of the Prophets, an alpha release for Sins of a Solar Empire: Rebellion version 1.9. Installation instructions are included...

Comments  (0 - 10 of 15,749)
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Morphering
Morphering

I’ve enjoyed playing SOTP for a long time now, but I’ve encountered an issue where the enemy team can get a titan built in less then 30 min into a game and completely annihilate my entire defense grid and entire fleet of 40+ ships in a matter of moments and I’m so under prepared at that point I end up losing every single match. Any advice on settings change or just an annoying and unfortunate bug?

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Guest
Guest

Would u be willing to add the banished,forunners or the swords of sanhelios as an extra faction?

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Unikraken Creator
Unikraken

This is planned.

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SilentRebel38
SilentRebel38

The Banished and Swords of Sanghelios would literally use the same ships as the Covenant. There's no point.
The Forerunners are a planned faction. There's a devlog talking about this, so check it out why they're not in the game yet.

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Unikraken Creator
Unikraken

Banished use Covie ships, yes, but fairly changed. They are planned. SoS will use Sangheili ships from Halo 5, also planned.

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SilentRebel38
SilentRebel38

Really? I though the only ship the Banished had simply had a red coloring instead of purple or white.
Why not make the Brigatines and so part of the Covenant fleet? And how many ships would they have? Would they be different enough from the Covenant to be added as a faction? I honestly can't see how would that work. I'll be waiting with.. curiosity.

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Guest
Guest

Love the mod in fact its the reason I bought the game, but the covenant just pound you to dust to quick on harder difficulty to fix this I would like to see some anti shield abilities for some frigates or cruisers, maybe adding in a build-able mako or strident with emp bombs/MACs or ability but its a tech 8 research or something idk. over all though love the mod to death

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sookendestroy1 Creator
sookendestroy1

There are abilities and strategies in the mod that allow you to counter these, though its recommended to play on lower difficulties until you get the hang of playing each faction. If you want any tips or strategies you should join our discord and see the strategies channel

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GrandMasterxSith
GrandMasterxSith

Thank you so much. For this info about to start a game right now.

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SilentRebel38
SilentRebel38

As I said in the comment below, the UNSC's power relies on numbers and variety. Try to have all classes in the game.
Stalwarts are anti-fighters, so produce a good amount of them to counter bombers.
Parises are cheap warships and are available to you from the start, good to produce from the start.
Halberds have the most firepower of all frigates, so use them for heavy attacks.
Halcyons are sponges. Use them to soak up fire from enemy vessels.
Eions are carriers, produce them to get fighters, but have them stay away from combat.
Charons aren't good in combat, but are the only frigates capable of bombing planets.
Phoenixes are support vessels that carry an EMP MAC, very effective against shields and crowd control.
Valiants buff your ships' range.
Artemises are mobile SMACs. That's all I have to say.
Punics, despite have more health and firepower than any other UNSC ship (except the Infinity of course), shouldn't overshadow the other cruisers. Again, variety. Produce them for buffs and combat.
Infinities are Infinities. The most powerful ships in the game, but if they don't have escort, they'll be taken down with relative ease.
You should also add Craddle classes as they can make a difference in a ship's survival. In a fleet where I had 25 of them, I barely lost any combat vessels, even frigates.
I don't know what to say about Orion and Marathons.

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If you're a Covenant fanatic there is a new Discord server just for you! Discord.gg T.co

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RT @thesk_darram: You can get the base game and download the Mod via Steam here: Steamcommunity.com T.co

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RT @thesk_darram: Hey fellow Covie fans! Did you know that @SinsOfProphets also has an @StellarisGame mod that features some Covenant… T.co

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