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This is the entire "Office Warrens" chapter from the Half-Life 0.52 Alpha, remade from scratch with improved puzzles and gameplay. While it's not 1:1 to the original, it also does not stray too far from the original's designs and layouts either. I have mostly worked to make the puzzles less mindbendingly awful and the combat more reminiscent of the retail version of the chapter.

These levels are provided as-is, with only a handful of changes from the original versions made almost 4 years ago. They've been prettied up a bit, game-breaking bugs removed and aesthetics tweaked. In summation, In Deep's Office Warrens is a less linear and somewhat extended version of Office Complex from retail Half-Life. I figured that this chapter was good enough to see the light of day, even if they don't meet my (admittedly very high) standards for this project. I've also included all of the map source files I could find of this chapter from over the years.

Office Warrens Demo

I hope you have fun!

NOTE: This mod defaults to 106 FOV (corrected 90 fov for widescreen Half-Life) however if you are playing in 4:3 you must reset it to 90 with "default_fov 90" in console. If that is the case, you should also remove it from autoexec.cfg.

Special thanks to:

Kimberly "iiboharz" B.R. - Playtesting
leonelc - Additional scripting

In Deep in 2019

In Deep in 2019

News 4 comments

Some progress updates and an explanation as to where the mod has been over the last year and a half.

Map Progress

Map Progress

News 4 comments

Some new updates about the status of the maps in Half-Life: In Deep.

Preliminary Freezings

Preliminary Freezings

News

Small update about the newest happenings of the Freeze! team.

One Year Anniversary and What's Next

One Year Anniversary and What's Next

News 2 comments

One year anniversary of In Deep, as well as some more news!

RSS Files
Office Warrens Demo

Office Warrens Demo

Demo 10 comments

Install by placing the "hlid" folder into: Steam/SteamApps/Common/Half-Life/ Enjoy!

Communications Center Texture Set

Communications Center Texture Set

Textures 2 comments

Texture set for HLID's Communication Center. Based on the Arrowhead textures released in 2013. Zip also includes an example map showing proper usage of...

Half-Life: In Deep Build 0 (Early Build)

Half-Life: In Deep Build 0 (Early Build)

Demo 15 comments

This is an old In Deep build from July, and in no way represents the current state of the mod. Many of the maps are in pre-alpha and concept stages. However...

Comments  (0 - 10 of 156)
iRazzerr
iRazzerr

RIP this mod, atleast Absolute Zero was nearing completion... :c

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Jacobultimatemoding
Jacobultimatemoding

I don't think in deep is dead I think is with the same situation with preliminary the creator just deciding to focus on different stuff then just half-life beta content

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ZombieBarnabus
ZombieBarnabus

Nope, It's dead

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Jacobultimatemoding
Jacobultimatemoding

well then rip in deep

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Vorti_The_Vortigaunt
Vorti_The_Vortigaunt

now that its dead could yall send me source code bcs ima make alpha hl fixed and yall guys already made da textures and some maps

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Jacobultimatemoding
Jacobultimatemoding

Dude the In deep developers can do what they want with the source code not just give it to you

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stupidsexylizard
stupidsexylizard

Absolute Zero. Although it's more late beta than alpha, but they let people use their work ever since they ceased development.

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ZombieBarnabus
ZombieBarnabus

True.

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ZombieBarnabus
ZombieBarnabus

Why you wanna it so much? Your gonna steal it

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Smitthers
Smitthers

Is this mod dead? I really hope it's not

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