Dark Skies is a total conversion mod (on Source 2 in the future) that aims to recreate Half-Life 2's original concepts and storyline mixed in with our own ideas and visuals. Along with this, there will be some new gameplay and enemies.
Concept Art: C0mb1ne.deviantart.com
10 tears after the Resonance Cascade the Earth is in a state of peril. Destruction is everywhere and the human populace is held captive by a powerful, inter-dimensional force known as the Combine. These oppressors hold mankind within fortified cities, forcing them to do hazardous factory work. Meanwhile the planet's resources are being stripped and the air polluted with toxic, murky fumes. Then Gordon arrives, sparking the uprising to end the Combine's reign.
The team and I have come to a consensus that we should set Dark Skies aside to work on something smaller. We decided this because this project is fairly large and ambitious while we are inexperienced with creating mods. Along with this, it has been nearly impossible to find the required people to make Dark Skies actually happen; likely due to the existence of other, promising Hl2 beta mods such as the Raising the Bar. In other words, working on Dark Skies at this time was a mistake. We do hope to come back to it some day when we have a larger team and more experience, but don’t get your hopes up. We have ideas for smaller scale games we can start work on but we will not make the mistake of making a Mod DB page for one until we have at least some content other than soundtracks and concept art. Meanwhile we are grateful for what support we have received and are sorry to disappoint those who looked forward to seeing Dark Skies happen.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.