The team and I have come to a consensus that we should set Dark Skies aside to work on something smaller. We decided this because this project is fairly large and ambitious while we are inexperienced with creating mods. Along with this, it has been nearly impossible to find the required people to make Dark Skies actually happen; likely due to the existence of other, promising Hl2 beta mods such as the Raising the Bar. In other words, working on Dark Skies at this time was a mistake. We do hope to come back to it some day when we have a larger team and more experience, but don’t get your hopes up. We have ideas for smaller scale games we can start work on but we will not make the mistake of making a Mod DB page for one until we have at least some content other than soundtracks and concept art. Meanwhile we are grateful for what support we have received and are sorry to disappoint those who looked forward to seeing Dark Skies happen.
Putting Dark Skies Away
Spidart Studios has decided to halt development on Dark Skies. Please read the rest of the article for more information.
Posted by E.T.E.R.N.A.L. on
question will your team still be using Source in the future?
We want to use source 2 whenever it comes out.
I think you could return with Dark Skies to make something smaller, a few maps instead of the entire Beta game remade. Kinda like the Missing Information team did, just focus on your preferred chapters.
It could probably be the AirEx and the wasteland, or something like that.
That's a possibility.
well what if you take a beta character and make a mini 5 map campaign for him?
Another beta mod dead. Great.
not exactly dead
We've also discussed that if we ever come back to this, we may not make it a story mod. Instead it could be something similar to the old Battlefront games. Though this is not official and we likely won't get to it for a while... if at all.