The development teams left much to be desired... but no more! Featuring new units, 12-fighter squadrons, realistic speeds of projectiles, updated and more-canon build tree, and changed hardpoints. Also, cut content such as planets and some units will be added.
A quick buglist overview as of July 25, 2012. Its mostly what I camu up with off the top of my head, so may be edited later.
I havent posted a tech tree update in a while... so here it is, as of now.
I will be taking a leave of absence for three weeks
We took a good break. Now we are gearing up for the 1.0.
This should be the most 'with it' or 'up to speed' 1.0 new faction tech trees.
This intermediate to advanced tutorial will explain how to add a video to the startup queue.
Seems hard to believe, but work on the 1.0 has already gone underway.
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