The development teams left much to be desired... but no more! Featuring new units, 12-fighter squadrons, realistic speeds of projectiles, updated and more-canon build tree, and changed hardpoints. Also, cut content such as planets and some units will be added.

Post news Report RSS .6 Buglist

The list of bugs in the .6 version, in case anyone would like them spelled out.

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I know this is a while in coming; life gets in the way of Star Wars at times.
The reported and observed bugs in the newest version include:
K-Wings still have too tight a formation
Courkrus Land Tactical battle crashes (I know how to fix this now)
Corruption tactical Battles crash (need remapping?)
Several unit's texts not activated
Some new buildings do not work (Inquisitorium, civilian Barracks)
Mini-Dump error on 'Clusters' Conquest
Some ships do not appear in GC mode (Viscount, Eclipse)
Other ships are dupicated (redundant code)
Not all planets added (or mapped, for that matter)
Some icons either nonexistent or faulty (morningstar A/B, Y8 Miningship, R16, R19, BAC)
R19 Bombers do not fire (coding problem)
neutral nantex fighters aren't buildable for Consortium

If there are any more bugs you find, please let us know. We want the final release as close to perfect as possible, and need your help to get there. Feedback (moans, groans, and complaints, praise, wanting to sign up) is welcome.


one thing that i havent liked about the GOC mod is that in space skirmish you cannot use the units that a lvl on space station uses.

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sorry to bother, but could you tell me how to give hapes the battle dragon or does it already have it?

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DarthNerd Author

Hapes isn't really a faction; to give it the battle Dragon, you need to find the unit, code it in, and make it buildable on hapes. Ive been out of the loop for about a month, but the only Battle Dragon I know of was done by EvilleJedi; however, as it uses Frankie's shader, it is owned exclusively by Evillejedi and nomada_Firefox (and LucasArts, of course).

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DarthNerd Author

seriously? I use them all the time during beta testing

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