Read Me!


This Mod is now just a pet project carried out by s-t-n. Once the mod is in a state where staff is required, this page will be updated with full details and lots of media! Currently, I am currently working on:-

  • Sound
  • Galactic Map Planning

And to a lesser degree I am working on:-

  • Campaign Planning
  • Galactic Conquest Planning

The Forum Wars mod stems from a small role-playing group on Ultimate Empire at War's forums, which incorporated aspects from Star Wars, Stargate, BSG and many other things into one role-playing game. Seeing an opportunity, those who played or knew the game came together to create a mod for it; in order to create a merger between these sci-fi genres while being careful not to unbalance the game. After the team disbanded, the mod continued as a pet project of s-t-n's.

Though the game shall incorporate three completely new factions, removing those existing and adding the units associated with these factions, some of the original Star Wars ships still feature in Forum Wars, but shall be re-done, including variant options for greater choice and fun.

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Well hello everyone! Long time no see! Dust off the bar and pour yourself a good one while I explain the situation to you.

Right, to get this first part out of the way, the Forum Wars Mod is dead. Yep, you read that right. Dead. I failed to find the necessary staff to work on it, which [combined with the fact that the few staff remaining were very busy] meant nothing was getting done. I wish the staff all the best and I apologise sincerely for my failings.

HOWEVER, don't un-follow yet. For, you see, the mod is undergoing some form of reincarnation. I have taken over it as a personal project, a hobby if you will. I aim to do as much of the mod as I physically can [currently, basic modelling, sound, story arcs, new misc features and some coding. This might grow, however]. Don't be fooled...this isn't going to be a full time job. It won't even be part time. This will be just a few spontaneous hours per week where I turn up the volume, play the soundtrack I've made so far, and knuckle down.

IF I reach a point where I have done all I can, or somewhere near it, I shall then ask the help of someone else who can work more on it [EG a better modeller, a top-quality coder or a graphics guy] and they can contribute all they can to the mod. In the distant future, it is possible the mod may be finished. But this will not be soon! This will be years in the future, when FoC is no longer played by anyone.

SO...why follow still? You should still follow if you are curious about the story. I have decided to post [as I write them for the mod] the story arcs, campaigns, events...basically the essence of Forum Wars. Also, you will see irregular updates of models. These will be basic + blocky by today's standards as I lack the skill to make detailed models. They will be approximately the skill of unmodded FoC models, but since they will lack skins they won't be pretty. These will purely be to guide a more professional modeller and to supplement the stories. Lastly, but definitely not least, you should watch for a change of platform. You will notice that all my skills are transferable to ANY GAME. That means, if in the future I feel I am ready and a good enough game has emerged, I could transfer to a more modern game!

Edit:-
I have cleaned up the media section, and now all that remains is what I have and still intend to put in the mod. Check out what is left, you might be surprised!

s-t-n, signing out.

News At Last

News At Last

News 3 comments

s-t-n here, with a mighty amount of news for the public! A new leader, new life, new aims and even a task for you the community!

News!

News!

News 2 comments

Long Awaited News From Above! Announcing:- 0.3, Which Is Intended To Rock Your Computer

Website up and running

Website up and running

News

The website for the mod is now up and running at www.fw-mod.com! The gallery will be coming shortly.

News!

News!

News

Overview: - New server and forums back up - www.fw-mod.com - Role changes - Recruitment

Comments  (0 - 10 of 240)
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barry898
barry898

hi hope its not dead plus when will the next release be posted

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Reacon11
Reacon11

Looks pretty dead, lets hope not but it sure does seem like it.

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Guest
Guest

is this Mod Dead?

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capt_fordo
capt_fordo

Probs...

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Clayfer
Clayfer

Any coders with no current work, UEaW needs coders desperately. It is over 90 percent complete and the fans aren't giving up. Any coders, please help.

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ODST_General
ODST_General

I am going to suggest something that will land me on the crucible here. But since I am a glutton for punishment I will suggest it anyhow. You are basically going for the same thing as SciFi at war. Why not work with Spino and them? It sounds as if you got skills his team lacks such as modeling and you lack people which he has even if they are all basically coders.

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s-t-n Creator
s-t-n

Unfortunately, while at first glance we appear to be going for the same thing, there are huge differences beneath the surface which would make this impractical. However, a co-operation could be possible [eg Model Trading]

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Commissar_Delta
Commissar_Delta

ive noticed this mod for a while, slowly collecting dust in the EAW section of mods and i cant help but wonder, what does this mod do? i mean absolutely no disrespect but i see master chief on the cover and assume its a halo mod, yet none of the media supported my assumption.

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s-t-n Creator
s-t-n

Its Halo, Battlestar, Star Wars, Stargate and pretty much anything we fancied ;) It is based off a role playing game, where we just made up ships and blasted each other to bits. 'Twas very fun

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Dr.Doozer
Dr.Doozer

Hey s-t-n, it's Krystal. You're kick-starting this again? Great.

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s-t-n Creator
s-t-n

Yes, I was just playing the soundtrack so far over the past few weeks and casually making stuff while it was playing. Figured I would formalise the work, but I don't want anyone getting their hopes up.

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