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Hello everyone,

Thank you really much for the Feedback and Support over the last year for my Modproject. :)

It is nice to see how big the Interest is for this Modproject. ;)

Now I want to Inform you about the current Status of the Modproject in general.

As you can see in the last days and weeks the Workprogress for the newest Version of the Future Battlefield Pack (Mainmod) is really good. The second Mod Orbital, will be continued next to of it so Updates About it will come.

Several new Ideas, which I have collected over months and years are growing and will be released for the next Version of this Mod.

So the new Version will get alot of new Units, Features and Stuff.

The Outpost for all four factions are modelled or completed so far.

So the next comming step is to integrate the Fortresses and several other Stuff into the Game. ;)

Here are a few screenshots from a few of these Outposts and other cool Features.

SCFrame Sat Dec 08 153655 2018 0

Aeon Outpost

UEF Navaltransport

Seraphim Hovertransport

But that is not all.

I want to introduce a new small Submod, which is in development since few days.

This Submod will be called Future Battlefield Pack Elite ACUs and is designed to bring more ACU Combat into the Game.

Here is a short overview for the planned Content for this new Submod:

One new Tech 3 Building for all four Factions.

This new Building is the ACU-Headquarters and has the task to build additional regular ACUs and new classes of SACUs.

The planned additional new SACU Classes are:


A high amored ACU, which is designed to build a Base much more faster as an regular ACU. But it will has low Weapons and should be protected with Defenses and Mobile Units.


This new ACU will be designed for defense the main or any Forward Base with an medium weaponary, anti-missilesystems or shields.


The last one will be a high armored an very strong ACU, which is designed to assault an enemy base or lead the own army into the fight.

If you play this Mod later in FAF for example you will be able to build one additional ACU in the match. This ACU will be not an Command Unit as you start ACU. If you lost your start ACU you will lost the Game/Match too with or without second ACU, which was builded by this ACU-HQ Facility.

And the three other new ACU Classes will have thier own new 3D Model, Upgrades, Weapons and Features. But you will build only one of them so you can choose one.

Here are the screenshots for the ACU-Headquarters (ingame):

UEF ACU-HQ builds an second ACU :)

Cybran ACU-HQ

Seraphim ACU-HQ


That is all for the Moment.

I wish you all an Happy new Year and stay tuned for more Updates and News. ;)

Best regards


New Version has been published.

New Version has been published.

News 3 comments

New Version 1.1.8 has been released and is playable with FAF. ;)

Released 1.1.5 Version and a Idealist for upcomming new Units

Released 1.1.5 Version and a Idealist for upcomming new Units


Hello everyone, I have finally published my two new Releases (V.1.1.5) of my first Unitpack (F.B.P.) for Supreme Commander and Forged Alliance.

F.B.P. Version 1.1 has been released

F.B.P. Version 1.1 has been released

News 1 comment

Hello everyone, yesterday I have publish my new Patch Update for the regular Forged Alliance Version of my first Future Battlefield Pack Unitpack.

Three new Annoucements! :)

Three new Annoucements! :)

News 6 comments

Hello everyone, I have two really big good News about this Modproject. Thats why I'm really happy to inform you about it.

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Future Battlefield Pack FA/FAF Version 1.1.8

Future Battlefield Pack FA/FAF Version 1.1.8

Full Version 24 comments

Hello Commanders, so the newest Version 1.1.8  for the regular F.B.P. for Forged Alliance has been released now. It includes several new changes and...

Future Battlefield Pack SupCom Version 1.1.5

Future Battlefield Pack SupCom Version 1.1.5

Full Version 2 comments

Hello Commanders, so the Version 1.1.5 Patch for the regular F.B.P. for Supreme Commander (Vanilla) has been released now. Install Instructions and Patch...

Comments  (0 - 10 of 247)

Any eta for the next version? I am looking forwards to it.

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With every picture I'm waiting with more excitement for new version to download. You are very talented. GREAT JOB!

Reply Good karma Bad karma+3 votes
CDRMV Creator

Thank you :)
Stay tuned more stuff is coming. ;)

Reply Good karma+2 votes

Do any of these mods fix the AI lagging out the game? I know there were a mod or two in the past that fixes this issue wit the AI listing that does not clear itself out and causes the lag.

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CDRMV Creator

This Mod is an Unitpack, which adds new Units and Features to the Game. It is not an AI Mod, but has AI Support for the Sorian AI Mod for the new Units.

I think you should search for the Sorian AI Mod to have a better AI Performance.

Remember: The Game will work with a lower performance rate and lags in late game. This has not really to do with the AI itself but the Sorian AI can be help in this case.

An another thing is play on smaller maps and with or against a few AIs.

Reply Good karma+1 vote
CDRMV Creator

Small Update:

The Aeon and Cybran Outpost will get thier ingame Screenshots soon. :)
The Concept for the Seraphim Outpost is nearly finished and the 3D Model will be shown soon.

Additional several other things are coming. :)
So stay tuned for them and other Updates.

Best regards

Reply Good karma+4 votes

are you still open to suggestions?
than i might have something for the sci-fi part..
how about a transformer?!

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CDRMV Creator

Yes I'm still open for any kind of suggestion. :)
Cool Idea, but I will look into it later.
The Sci-fi part of this Modproject , will be continued later in the future
I have the focus now on the Main part and Orbital part in general. But next to of these I have start to work on two additional small/medium size Expansion-Mods. The first one will be introduced soon.

Reply Good karma+2 votes

great news :D for one of my fav games

Reply Good karma Bad karma+1 vote

Awesome 100% amazing mod i can't wait for orbital stuff and outposts as well fortresses

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