I'm a friendly German boy, with an good talent of 3D Modeling. I'm work on several Projects, but my Future Battlefield Pack Modproject is my favourite one. ;) I'm open for any Kind of Support, Reviews, Suggestions and Requests about my Work every Time. ;)

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Comments  (0 - 10 of 22)
Myrlman
Myrlman

are you going to update this mod with orbital and seraphim units any time soon? i love what you already have and am really hoping youll continue what you are doing

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CDRMV Creator
CDRMV

Yes I will continue to work on this Mod project.
More Units for all four factions will be available in the next Versions.
The Orbital will be continued too. :)

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SirRobert2075
SirRobert2075

Hello CDRMV, I wanted to ask and point out a few things if I may. If your making orbital units, they should be built in a factory in Orbit layer. But a Orbit layer would then need defined from what Elevation does Orbit start and stop. As an example I'll upload the "Space factory/docks" mod I adjusted to be more realistic. Hope we can work together or this.

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CDRMV Creator
CDRMV

Hello SirRobert2075,
Did you have already try out the Early Access Version of FBP Orbital on Github? I have already integrate an Orbital Engineer, which is able to build Orbital Structures directly in the Orbit. Next to of the Orbital Factories (Yards), which are buildable by this Orbital Engineer in the Orbit the Mod will introduce Planetary Orbitalfactories too. However with own Restrictions to build mostly small to medium Size Spaceships. So the large Spaceships and Special ones will be buildable in the Orbit Yards in the future. Sure if you want we can look into this together. :)

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SirRobert2075
SirRobert2075

I didn't notice your orbital Engineers, I was using the ones from another mod. They needed a few recoding numbers adjusted, which I took care of. If you take a look at my page you'll see the images. And it would be an honor to work with someone on making SC: Forged Alliance even better.

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CDRMV Creator
CDRMV

No Problem :)
Yes I have seen those Images.
The Orbital Factories are from the old Orbital Wars Mod as i remember.

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SirRobert2075
SirRobert2075

correct the Orbital Mod, and the Antares Unit. And the spaceships are now built in the right factory. So the only thing I have issue with is finding those willing to play the game with a handicapped man, that builds very set Economy designs. I for example prefer the Aeon's designs often, But I have help mzke the Cybran Faction stronger, by allowing then build on the seabed. That and I made the malls regenerate. And the Aeon's have a simple shield around it, as well as hover. And to all those aspects that apply to each Faction.

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CDRMV Creator
CDRMV

Questions about your Orbitalfactories:
It seems like the Orbitalfactories, which are located in the Air/Orbit are able to build the Spaceships.
However what about the Structures below them?
For example if you build a regular Landfactory below these Orbital Factories are the Landfactories still able to build anything?

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Guest
Guest

Hello, is v1.1.8 your latest version of future battlefield pack?

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CDRMV Creator
CDRMV

Hello Guest,
Yes 1.1.8 is the latest version of Future Battlefield Pack at the moment.

But a new Version is still in development and Updates will come.
Stay tuned for it.

Best regards
CDRMV

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