Hello Commanders, welcome to my big Modproject, which is seperated into several Unitmods: Future Battlefield Pack Legends, (F.B.P.) Orbital , (F.B.P.) Elite ACUs, (F.B.P.) Civilians, (F.B.P.) New Techs, (F.B.P.) Defenses, (F.B.P.) Kaiju War and (F.B.P.) Infantry Warfare. Playable on Supreme Commander 1 and Forged Alliance.

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Add media Report RSS Reinforcement Manager (Now in Early Access on Github) (view original)
Reinforcement Manager (Now in Early Access on Github)
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Description

Hello everyone,
I happy to inform you a new Mod has coming into Early Access
The Reinforcement Manager.

Here is the Link to it on Github:
Github.com

Installation:
Similar like the other Mods from Github.
Don't forget the rename Step:
Reinforcement-Manager-main to Reinforcement Manager
Activate the Mod in the Mod Manager and Enjoy.

With this small UI Mod you are able to call Reinforcements into Game.
Mostly of them are Air Units in this case.
However the 2 Air Transports are coming with attached Prebuild Landunits, which can be unloaded and used somewhere on the Map
The Reinforcements will be spawned on the Left Edge of the Map

Currently only Tech 1 Land Assualt Bots are attached on them but the Next update will replace some of them with other Tech 1 Units like Tanks, Artillery and so on

Of course there is already a Limit how many Reinforcements you can call. You can call 4 Units after that you have to wait before you can call the next Wave.

Please give me some Feedback about this.
And if you like some suggestions.

Best regards
CDRMV