The Father History modification aims to create an approximate canonical backstory for Father and the city of Ravenholm. We will strive to ensure that this mod has a compelling narrative and portrays a plausible history of the city. Players will witness the nocturnal city before the bombing and discover who Father Grigori assisted throughout this modification. Moreover, they will learn why he gradually descended into madness.
Changelog:
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-Fixed Annabelle's code, reload bug is now resolved.
-Added a new gunshot sound for Annabelle.
-Cross added instead of crowbar.
-Minor changes in HUD colors.
-Modified the sentences.txt file; some HEV sounds were removed, and some Father Gregory sounds were added.
-Added 2 new background maps to the main menu.
-Removed bonus maps DEV and borealis.
-Added 3 new bonus maps, including 1 in wave mode.
-Added 2 new variations of classic zombies (civilian, partisan)(The models were made with the idea that the zombies had not yet rotted after the recent attack):
-Created a different soundscape on maps FH_C1_town_01 and FH_C1_town_02 consisting of standard hl2 sounds (now you can hear screams, gunshots, zombies, and bombing beyond the map.)
-Added sleeping zombies on the first location.
-Added pigeons and crows.
-Added icons for bonus maps.
-Changed the default music on map FH_C1_town_03 from hl2 (hl1_song10), slightly reworked and extended as the standard version was too short.
-Minor map change on FH_C1_town_03, added new props (previously created by VALVE for Counter-Strike.)
-Fixed civilians running out on the FH_C1_intro map; scripted_sequence now plays correctly.
-Updated hand models for a smoother appearance:
-Corrected hand position on the pistol:
-Other minor changes.
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Know Issues:
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-Some maps still do not use cubemaps due to vertex errors during gameplay.
-On the FH_C1_town_03 map, there are too many decals, which may cause console error spam.
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In the upcoming 0.3 demo, a complete remake and changes to Chapter 1 maps are planned.
Small update for the demo! Father History - A modification narrating the history of Father Gregory and the beginning of the bombardment of the sparsely...
Father History - A modification narrating the history of Father Gregory and the beginning of the bombardment of the sparsely populated settlement of Ravenholm...
I really wonder more how grigori turn into badass father.
At first intro showed up everything like as.. combine attacked there.
But.. onething has a problem voice sound not work between charcater dialogs.
voice acting was not implemented in the demo.
Хороший мод. Маппинг хороший, хотя это всё ещё демка. Удачи тебе в дальнейшей разработке!
I can help mix some sound effects if you like. some weapons, NPCs, physics, etc.
Today, I fixed the gameinfo file. There was an error in the mod's name, which was causing it not to launch for many people. It's now resolved, and the archive for version 0.1 of the demo has been updated.