This project has gone non-public. I'm really tired of the braindead comments about optional HD
models.
Shall all the whiners create something better. CM has become a just-for-fun project again.



Imagine, a Hollywood producer got his hands on the game. The result would be similar to what the Cinematic Mod is: a graphics blockbuster, redesigned to the typical game to movie adaption with an orchestral soundtrack and beautiful people everywhere.

A graphical / music total conversion of the Half-Life 2 storyline. You need Half-Life 2 + EP1 + EP2 and a 64Bit windows system to play this modification. (Mac OSX supported soon)

PURPOSE (Version 10.42)

- Unified Engine; play the game (HL2 / EP1 / EP2) with the latest Orangebox engine / Advanced HDR / new shadow effects
- Enhance the old HL2 maps with HDR, blooming, color-correction, new props, dynamic shadows
- Eliminate the visible world-skybox transitions in the maps. Cinematic Mod maps are looking much bigger than they are.
- Eliminate all blurry / Lowres textures with new Highres textures and/or Hires-Detail-Overlays
- Give the HL2 trilogy a more stressed, darker and uncomfortable look
- Enhance the soundtrack with a semi-dynamic new hollywood-style music
- Add optional HD characters (mostly based on the ultra-detailed Poser Pro mechs)
- Add ironsight
- Add dynamic shadow simulation with the help of env_projected_textures
- Add more replay-value and a fresh new style
- ALL features are optional and selectable with an comfortable configuration-tool.

Gun and some spite effects from TheVMan's Ultra Effects Pack

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Here is the changelog :

1. LAA Patch (Large Address Aware)
2. Dynamic background
3. Launcher bugfix
4. Volumetric Fire

Patch 1.25 by demon667_schwarz. Patch for 1.24!

Download: Moddb.com

__________________________________

Known bugs (1.0 - 1.25):
- After changing the ingame-language: Steam is asking you to restart hl2. Doing so will restart to the original unmodded hl2.
Therefore you should exit and start CM2013 manually.
- Poor performance on outdoor maps with HBAO enabled: HBAO is a fps killer and needs a really fast gpu.
- Sunrays are flickering: The sunrays shader is not fully compatible with multicore rendering. Either disable multicore
rendering in the advanced video options or disable the sunrays with the configurator.
- High VRAM mode gives me trouble (crashes or fps drops): The high vram mode is experimental. Disable it.
- My FOV is weird: CM2013 has enhanced FOV range (50-90 - Original hl2 has 75-90). Please check the fov setting in the video config panel.
- "Procedure entry point Direct3DCreate9Ex could not be located in DLL - nvspcap.dll" error with SweetFX enabled. Some nvidia drivers broke SweetFX.
Only workaround is to deinstall Geforce Experience or disable SweetFX. This bug may be corrected with an updated nvidia driver.

Latest update : CM 2013 Final 1.24

Latest update : CM 2013 Final 1.24

News 8 comments

Cinematic mod has much evolved from last update. Many bug fixes and various graphics have been enhenced.

Cinematic Mod 2013 Final

Cinematic Mod 2013 Final

News 11 comments

After almost 10 years of source1 modding i have to say, all things come to an end. Source-1 modding is actual dead, the limit of this old engine is reached...

FakeFactory's Cinematic mod 12

FakeFactory's Cinematic mod 12

News 10 comments

Fakefactory’s legendary Half-Life 2 graphical upgrade mod has been updated tothe 12nd version this winter. If you guys haven’t heard of it, it’s...

CM is now non-public

CM is now non-public

News 47 comments

This project has gone non-public. I'm really tired of the braindead comments about optional HD models. Shall all the whiners create something better...

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CM2013 - update 1.24

CM2013 - update 1.24

Patch 11 comments

Missing patch 1.24 for 1.2 \ 1.21 \ 1.23 CM2013. Bugfix. Old saves ver 1.2 may not work correctly.

CM2013 - update 1.26 [Beta]

CM2013 - update 1.26 [Beta]

Patch 7 comments

!!!This is the experimental version! Work \ load is not guaranteed!! Patch 1.26 for 1.24 or 1.25 CM2013: LAA Patch (Large Address Aware), Dynamic background...

CM2013 - update 1.25

CM2013 - update 1.25

Patch 10 comments

Patch 1.25 for 1.24 CM2013: LAA Patch (Large Address Aware), Dynamic background, Launcher bugfix, Volumetric Fire.

FF Cinematic Mod 2013 TORRENT

FF Cinematic Mod 2013 TORRENT

Full Version 18 comments

FF Cineamtic Mod 2013 TORRENT. Imagine, a Hollywood producer got his hands on the game. The result would be similar to what the Cinematic Mod is: a graphics...

CM2013_FINAL.part10

CM2013_FINAL.part10

Full Version 3 comments

Fakefactory's final update to FakeFactory Cinematic Mod.

CM2013_FINAL.part09

CM2013_FINAL.part09

Full Version 1 comment

Fakefactory's final update to FakeFactory Cinematic Mod.

Comments  (0 - 10 of 538)
ShutteR9
ShutteR9

Anyone else not have the option to turn off the mod's music in the newest versions? I remember seeing the option in the configurator in the older versions

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mbramblet
mbramblet

The cinematic soundtrack was removed for copyright reasons.
If you want to change music you will have to do it manually.

Go to the mod's folder, then "hl2(episodic or ep2 depending on the game you want to change)\custom\1_CM_looseFiles\scripts".

Copy all files from the "VALVE_soundtrack" or "FF_soundtrack" folders (depending on the music you want).
Past all that into the "scripts" folder you just went through.

Just a heads-up if you choose the value soundtrack, some of the songs won't play due to some errors I haven't been able to find.

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experiencetheevil
experiencetheevil

now i have engine error world (2) at -178.8 -40.6 -170.2 in contact with models/combine_apc.mdl (2) at -66.6 -1.7 -135.2, crash. dist= -1, minq = 9999999999999999800000000000000000000000000000000000000000000000000000000000000.000000. happen when i try to load into the apartments, p.s. a fence is facing the wrong ay where you are supposed to climb up and drop on a box to get over said fence

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DJAceOfBase
DJAceOfBase

Does anyone know the tracks used for this? I know some are from Hans Zimmer but having the exact names would help.

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HarvestMoon
HarvestMoon

The Shazam app is able to identify some tracks, but not all. I'm more than a little frustrated that there aren't proper credits for the soundtrack.

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experiencetheevil
experiencetheevil

citizens, barney,breen, and kleiner all have black and purple textures for me any way to fix this?

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DJAceOfBase
DJAceOfBase

had the same issue and I was able to fix it by manually removing the 1.26 patch. Download the patch but dont extract, just preview the contents and find the items it adds to the CM2013 directory. it should be CFG/MAPS/Particles, remove those folders or the items in those folders in the appropriate places.

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DJAceOfBase
DJAceOfBase

what was the last version you installed

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experiencetheevil
experiencetheevil

does anyone have the adult pimper? played half-life 2 and CM to death and then some, figured i'd finally get the adult pimper just to find out the site no longer exists.

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HarvestMoon
HarvestMoon

I believe I do have that, actually (someone posted it to the CM forums before they went down, if I recall correctly). I'll try to see if I still have it later.

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experiencetheevil
experiencetheevil

so do you still have it?

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Highest Rated (31 agree) 10/10

Mod stands for Modification, either it is a Single Player Story modification a Multiplayer Modification or an improvement what so ever to the original game that fills more than one category (level design, texture, sound and models). Other wise it would be call a texture pack, map pack, model pack ect... But to actually re-imagine, re-make and re-mix elements to give a new fresh look and feel to an already existing game is no easy task. The models in CINEMATIC MOD are simply the best models in terms…

Feb 22 2011 by Mxthe

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