Crysis 1 Mod - adapting Crysis to FarCry 1 with alterations. Not a remake. This is a One level game. No new assets, weapons or gameplay features. PC version.

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roadiereloaded Author
roadiereloaded

2020-01-13
So far: 2 boat patrols, 2 heli patrols, 1 LTV patrol, 1 walker patrol and one heli delivering a patrol and picking them up again later at a different spot. All running nicely in a loop. The LTV and walkers have various routes and are choosing them with a random node. Adding patrols until there is a stable basic network routine. Then comes the finetuning.

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Description

I attach cameras to all patrols so I can keep an eye on where they are and if they are still running by switching cameras in the sandbox editor. Walkabout is not a patrol - just a grunt with a camera and a simple flowgraph that tells him to go and find wilson. Wilson is a tagpoint. Good for testing paths and small areas to see that the AI gets around fine but also great for testing the big game area. This is the grunt mentioned in the forbidden areas progress screenshot. In earlier versions of reloaded it could take him up to 40 minutes of traversing the level to find wilson and since he draws his gun if there is too deep water or something he stumbles over you can just check back when he is done and if he is with wilson and the gun is holstered it means he had a smooth journey.

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crysis, farcry, mod
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walkabout.mp4
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