Sirius is essentially a retelling of the Crysis story. Features include all completely new levels, extremely deadly enemy AI, scripted music from the game, and voice acting work coming. This mod aims to be a AAA experience using the original Crysis game assets, modified storyline and integrating the CryzenX shaders for updated graphical and lighting fidelity. Stay tuned for more!

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Its been a long time coming and the first level for Sirius is released. This level takes place about midway through the game and is intended to be difficult, the enemy force knows you are coming and are prepared for your arrival.

I have been working tirelessly playing through the level and bug-fixing over and over (I now understand why video game companies hire game testers lol).

BUGS

There a few standout issues that I have yet to solve.

1 - some doors are either missing or impenetrable after loading a saved game.

2 - there are intermittent crashes (at least on my machine) in certain parts of the level (this could be at least in part due to overclocking on my PC) I'm interested to know your experience on this.

3 - occasionally AI do completely weird random stuff, (fortunately this happens rarely)

4 - every once in a while after loading a saved game several times the player will spawn in the game with no arms or weapon mesh, simply exiting the game and reloading the last save resolves this.

5 - sometimes AI that are supposed to follow you fail to do so and often get hung up at obstacles (usually in buildings) using the AI again usually fixes this

6 - Im having some issues getting the minimap to work correctly, this should be fixed soon

Most of the issues Ive run across happen after loading saved games, most of the crashes do as well.

Im sure you will come across other issues, these are just some of the major issues Ive run across and have been trying to fix. As much as I want to release a bug free finished product, I also want to get a playable build of this level out to those interested and start getting some much needed feedback.

FEATURES

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Enhanced Graphics

At this time this mod requires the CryzenX shader mod to be installed in your crysis folder. The reason for this is that the time of day settings require much tweaking and I have had too many other things to get done so far. You can use it without the cryzenx mod, but the level will look strange, the vegetation and sky will look dark. Once you've played it with the mod though its hard to go back, it really looks that much better, especially the battle smoke effects. (Note the sun effect above)

A major drawback is the framerate, CryzenX kills the fps in this level, but IMHO its worth the cost. If popular demand dictates, I will make a separate download with tweaked TOD settings for vanilla Crysis.

More detailed objects

Many objects are much more detailed, this is due to the Crysis Expanded mod and HD Textures 2018 mod.

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Rocks, trees, vehicles, architecture and more have gotten a facelift via this mod, I highly recommend using it as a part of this mod.

Prerequisites

As mentioned the CryzenX shader mod is required for this game, A detailed list of the mods I'm using for this on my PC are as follows:

Crysis Expanded Mod
Moddb.com

CryzenX photoreal final
Mega.nz

Crysis HD Textures 2018
Moddb.com

Pure blood mod
(having trouble finding this)

New Nanosuit mod
(having trouble finding this too)

Note the 2 mods listed as missing, I'm am having trouble finding these mods now, if anyone knows where to find them please let me know!

That's it for now, let me know your experience with the level and I look forward to constructive feedback I can use to make this level and the rest of the game better. Making this level has been quite the experience and I look forward to the next. I do have another level that's at least 50% done I started before this one, that one is next on the agenda.

I'm also waiting to see if Crysis Remasteed is going to have mod tools, if so I will probably be switching engines, I will keep you updated.

Install instructions.

1 -- Download the archive file

2 -- Extract into your crysis\mods folder (create the "mods" folder if necessary)

3 -- in the archive there is a file called Objectives_New.xml this is the mission objectives file for Crysis and all level objectives including our mod objectives have to be in this file. We will have to add this file to the gamedata.pak file in the Crysis game folder.

pak files can be opened by any archive utility, such as winrar.

to do this you will need to open the following:

example c:\Program Files\steam\steamapps\common\crysis\game\gamedata.pak

when this file is open you will navigate to the Libs\UI folder

winrar1

select the Objectives_New.xml file

winrar2

extract the file to any location so you have a backup copy

Next click "Add"

browse to the Objectives_New.xml file provided in the sirius archive.

Add the new Objectives_New.xml to the Libs\UI folder in the pak file, overwrite the existing file, or delete the existing file and add the new one, either method works.

Your now ready to play, after installing the other mods. To launch the mod, go into the Crysis main menu, select mods, and then Sirius.

next hit ~ to open the console and type "map sirius_infiltration"

If you you have questions about the install process or running the mod please let me know. I would like to have been able to just add the file to the mod folder so these extra steps aren't required, but I couldn't get it to work any other way.

Thanks again for your interest in my mod!

Sirius Devlog3, Mission Objectives

Sirius Devlog3, Mission Objectives

News 1 comment

A detailed description of an area of the game I have been working on recently.

Sirius Devlog 2, AI and cutscenes

Sirius Devlog 2, AI and cutscenes

News

A new detailed description of an aspect of the mod I have been working on recently.

Sirius Devlog 1, visareas and portals

Sirius Devlog 1, visareas and portals

News 1 comment

A detailed description of one of the aspects of the mod I have been working on recently.

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sirius_infiltration v-1.2

sirius_infiltration v-1.2

Demo 3 comments

This is an update to the Sirius_Infiltration level for the Sirius mod. This update targets performance issues seen in the first release.

Sirius Infiltration

Sirius Infiltration

Demo 2 comments

The first playable level for the Sirius mod. Return to Ling Shan and cause mayhem once again in the infamous nano-suit.

Comments  (0 - 10 of 19)
teracide Creator
teracide

Im still trying to nail down that pesky AI issue at the end of the level, each time I think I have it fixed it breaks again. I will post an update soon once I have it resolved.

Reply Good karma+2 votes
teracide Creator
teracide

Made some more changes that got fps up quite a bit in most areas, a new download is incoming very soon

Reply Good karma+2 votes
teracide Creator
teracide

Ive made some mostly minor changes to the level that get the fps up a few frames in most areas, still low fps in the areas with big draw distances though. Once I have all the changes in place I will upload a new version of the level, which will be soon.
I saw your video you made Andrew and I made some changes based on a couple of issues I saw you have while playing as well, trigger issues, etc. I also noticed you had some different ai behavior than Ive seen on my system, When I play the AI are much more reactive-aggressive than I saw on your playthrough, what difficulty level were you playing on? thanks.

Reply Good karma+2 votes
andrew280390
andrew280390

рус: на счёт этих шейдеров от CryzenX :я не думаю что их автор будет тебе предъявлять а также в последней версии Crysis remastered PC Edition мод &Operation; Salvage от JakeBroflovski будут вшиты эти шейдеры;мне кажется в любом некомерческом моде их можно использовать не боясь предъяв со стороны автора,главное его указать
eng:at the expense of these shaders from CryzenX: I don’t think that their author will show you as well as in the latest version of Crysis Remastered PC Edition mod & Operation Salvage by JakeBroflovski these shaders will be sewn; it seems to me in any non-commercial mode they can be used without fear of presenting from the author, the main thing indicate it

Reply Good karma Bad karma+1 vote
teracide Creator
teracide

Ive been playing around with my level and what I found is that the frame drops stay consistant, even with all the extra mods turned off, there is no change, so the issue is level optimization, obviously thats on me, Im still very new at this , I have a lot of work to go do now...

Reply Good karma+1 vote
teracide Creator
teracide

So Ive been playing around with this and I discovered something interesting, its not photoreal that's killing performance like I thought, its the HD textures. Im trying out the remastered mod but having issues with it. I'll update on this after Ive had a bit of time to mess with it.

Reply Good karma+1 vote
teracide Creator
teracide

The file is uploaded and ready to download. Please let me know if you have any issues with the install!

Reply Good karma+2 votes
andrew280390
andrew280390

рус: я тестировал версию весом 6 гб и хочу сказать что мод хоть и неплохой,но сырой :шейдеры и текстуры надо было вшить в мод а не устанавливать отдельно
Уровень должен загружаться не через консоль а по нажатию Новая игра
Из плюсов нам помогают напарники,конкретно тут Псих (Майкл Сайкс) и надеюсь так будет и в полной версии мода
И многое другое...НО Я ЗАИНТРИГОВАН :ЧТО ЖЕ БУДЕТ В ПОЛНОЙ ВЕРСИИ?!!
eng:I tested a version weighing 6 GB and I want to say that the mod, although not bad, is raw: shaders and textures had to be sewn into the mod and not installed separately
The level should be loaded not through the console but by clicking New game
Of the advantages, partners help us, specifically here Crazy (Michael Sykes) and I hope so will be in the full version of the mod
And much more ... BUT I ARE INTERESTED: WHAT WILL BE IN FULL VERSION ?!

Reply Good karma Bad karma+1 vote
teracide Creator
teracide

I re-uploaded a 2gb version of the file, the one you downloaded was the wrong one lol. As much as I wanted to integrate everything, there are several reasons I didn't. (legal and otherwise) I may reconsider, I just dont want to step on anyone's toes by using their work without permission.

Reply Good karma+2 votes
teracide Creator
teracide

I had an issue with the file upload accidentally used the one that had a bunch of test stuff in it, I'm re uploading the correct file now, it will be up shortly and is much smaller 2gb, vs 6gb.

Reply Good karma+1 vote
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