MOD (1.3.1) (REQUIRES CRYSIS 1.2 & 1.2.1)


Crysis Remastered PC Edition [ 1.3.1 ]

patch #1 (1.3.1) (REQUIRES remastered standalone build 1.3.0)

Crysis Remastered PC Edition - Patch #1 [ 1.3.1 ]


MOD FEATURES

  • Gameplay from XBOX360 and PS3 (Gameplay written on C++. FlowGraph not good enough);
  • New TOD and improve graphics;
  • Multiplayer (if someone is playing it).

UPDATED GAMEPLAY

  • New jump mechanic. Press to perform stealth jump and hold to perform strength jump;
  • Suit shortcuts. Armor/Cloak mode Activate-Deactivate on Q/E button (button can be changed);
  • New sound effects;
  • Shaders: Screen Blood, NanoGlass in Armor mode and Cloak mode hexagon shader;
  • Increased difficult AI;
  • Small changes of weapon balance;
  • New weapon sounds (WIP).
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Remastered Is released!

News

Hello guys!

Over the past 2 months I had very small free time, because of what, I delayed the release a couple of times, and even now, released not full release version. It contains bugs, and game crashes. The gameplay is completely ready, but I wanted to rework the sounds of weapons, explosions, particleeffects, fix the old bugs of the original game, and of course, multiplayer, which I did not have time. But, for those who are still interested in it, I have news, I will modify it, and open for all. I add TIA gamemode (Crysis Wars), and a new gamemode with new gameplay mechanics )


P.S. Who does not start the game in 64 bit, go to bin64 folder, right click on Crysis.exe->compatibility->Launch programm in compatibility mode and select Windows Vista Service Pack 2.


And of course, I’m always very happy to get any feedback! If you like the mod, find bugs or have some cool stuff to show, contact me. Thanks for playing! :)


Patch is released! But without MP. One I'm not going to finish the MP... if someone will help me, maybe we'll release it)

Release date is delayed for 2 weeks

Release date is delayed for 2 weeks

News 1 comment

The release date will be May 9, I hope there will be no more carry-over.

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Crysis Remastered PC Edition [ 1.3.1 ]

Crysis Remastered PC Edition [ 1.3.1 ]

Full Version 10 comments

Unbinding from a stand-alone version, and including last patch.

Crysis Remastered PC Edition - Patch #1 [ 1.3.1 ]

Crysis Remastered PC Edition - Patch #1 [ 1.3.1 ]

Patch 2 comments

A patch that fixes all major bugs and problems and adds a lot of new features. Patch from 1.3.0 (standalone release build) for 1.3.1

Comments  (0 - 10 of 190)
sergey3695
sergey3695

Помогло удаление SalvageEngine.pak\Shaders\HWScripts\CryFX\AmbientOcclusion.cfx. До этого игра вылетала и отказывалась работать. Может кому пригодится.
---
Deleted file SalvageEngine.pak\Shaders\HWScripts\CryFX\AmbientOcclusion.cfx fix my problem with crash errors. May be need info.

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Guest
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MikeVPat
MikeVPat

There was no uninstall file so I just removed the files from the mod folder. It was still showing that it was loading the reshade in the game splash screen, so I reinstalled the whole game.
Game works fine but I can still see Crysis Remastered in my Apps list, and can't uninstall from there. How do I remove this?

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JakeBroflovski Creator
JakeBroflovski

Who getting ingame crash or another ingame bugs, write under my comment.
It seems necessary to release the hotfix (1.3.1.1) as soon as possible...

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Guest
Guest

I am using the mod 1.3.1 on my Crysis Setup
fisrt of all 64bit reshade not responding
Forget it in 32bit launch well, but it crashes again when i am using Cloak mode by using E button
looks like i have to play with only armor,speed,strength
Anykind of help is appreciate

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JakeBroflovski Creator
JakeBroflovski

Sorry for my long delay reply
Crash in using Cloak mode? Strange thing.

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Guest
Guest

i wish if i use same experience in Crysis Warhead too

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andrew280390
andrew280390

рус:не поддерживает мод warhead и вообще на warhead мало модов
Operation Salvage в сеттинге Warhead в начале по крайней мере(когда ледяная сфера ещё не отключена и пришельцы не эволюционировали
eng:does not support the warhead mod and in general on warhead there are not enough mods
Operation Salvage in the Warhead setting in the beginning at least (when the ice sphere has not yet been disabled and the aliens have not evolved

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