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The Crysis Enhanced mod aims to provide the best experience for fans of the first Crysis. It primarily focuses on graphical updates and is powered by the partly revamped CryEngine 2 engine.
- Entirely retextured with 8K/4K assets
- Improved material rendering
- Baked global illumination both indoors and outdoors
- Improved screen-space ambient occlusion
- Reworked time of day and weather
- Real-time reflections on sea water and Fleet level
- Real-time reflections on water volumes and mirrors
- Reworked particles
- Enhanced vegetation quality and density
- Grass shadows
- Percentage closer soft shadows
- DX10 tessellation
- Volumetric clouds
- Improved edge anti-aliasing
- Better post-processing
- Several thousands of new decals added per level
The "2021 Update" was an important step to bring more consistency to our mod. We are now working on a big update that will take the visuals to the next level. We have also opened an addons section where players can contribute their own custom content to enhance the experience with our mod.
What can you expect from the next update :
1/ Reworked TOD on almost every map, with both subtle and more noticeable changes. Here are some examples from the Village Map, where we created a sunnier mid-day tropical TOD.
2 / Thousands of extremely high quality decals placed on almost every map to add more variety and life.
3 / PCSS-like shadows and tessellation to add more realistic shadow behavior and improved geometry for many assets. Please note that the pictures were taken in the editor and may appear blurry as a result.
You can see the impact of tessellation here : Tessellation
4 / Global rework of some materials/textures to improve the look of certain assets. For example, we added a subtle diffuse specular effect to this wood material.
5/ Use of volumetric clouds to add better cloud shading and improve the overall appearance of the sky.
Thank you all for your kind comments, and stay tuned for more updates.
Check out the trailer for our 2021 update, which showcases some of the work we have been doing for months. The game has been completely retextured with...
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Here is the install guide you need to follow carefully in order to install correctly our mod.
Here is the Gdrive link for optional 4k/8k textures. Extremely heavy and VRAM hungry. 16GB of Vram recommended at 4K. You may encounter the " max download...
Here is a less extreme autoexec you can use. Drop it into your Crysis folder.
Here is the ultra autoexec recommended to get the maximum from the mod. Drop it into your Crysis folder
Here is an hotfix you need to download after installing the mod. Unzip it somewhere, then drop the " Game" folder into your Crysis folder and replace.
Here is the part 1 of the mod. Be sure to follow carefully the install guide provided in a separated download.
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Love your work guys, truly amazing 😍
Quick question: do you have any plans to do de same for Crysis Warhead? 👀
Hello, thanks a lot :).
It will be difficult, as the .cry files are not available unfortunately
I didn't know that, what a shame 😕 thanks anyway!
I just wanna say HUGE THANK YOU from every PC enthusiast.
if you ever come to North Macedonia , feel free to contact me it will be a pleasure meeting you.
btw when will the next update be released :) and any chance of implementing freesync or something like that
Freesync/G-Sync is a monitor technology and doesn't require game-level implementation. As long as it's enabled on your monitor and in your drivers it'll work in any game.
Thanks for the kind words. Don't have any ETA for now. Still working on the update on a regular basis .
Native support for technologies such as Freesync/G-Sync etc. in the game requires modification on the engine level, which is (currently) impossible to do, as modders don't have access to the Crysis source code.
Freesync should work guys. It's more a matter of screen compatibility than engine. At least it works with my freesync monitor.
Will there be enhanced editions of Crysis 2 and 3?
I can't say for now. The first one needs to be done entirely first :) .