Command & Conquer: Generals Universe
Real Time StrategyCommand & Conquer 3: Tiberium Wars total conversion, the purpose of which is to adapt the old game (C&C: Generals Zero Hour) to the new game engine, as...
In the turn of the 22nd century World Resources are running out, causing the world to divide and become a waste land, three superpowers form and start to fight over the last remaining resources in the world
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Command & Conquer 3: Tiberium Wars total conversion, the purpose of which is to adapt the old game (C&C: Generals Zero Hour) to the new game engine, as...
This is a MOD for Command & Conquer 3 Tiberium Wars, We are ready reference Generals 2 (FTP) model to create a new model of buildings and units, the unit...
Destruction's like company of heroes (you can destroy every side of the buildings you hit) + Effects like world in conflict + High ploy models + C&C Gameplay...
A massive rip in the in the very fabric of reality was caused inadvertently by the Scrins use of their rift weapon. This anomaly would eventually be known...
The TSM project tries to recreate the Tiberian Sun missions and tries to stick as possible as it can to the original campaigns while making adjustments...
This mod is based on Balancing the core game and adding new content from open sources, mainly the cnc3 and cnc4. Focused mainly on balancing and adding...
Restores the original balance of the C&C 3 campaign before patch 1.09.
The fine individuals who have brought you C&C Tiberian Dawn Redux and Tiberian Sun Redux for CnC Zero Hour, have decided to switch over to CnC 3 to give...
Super Beta V0.000.021 released, this is get suggestions only. Command & Conquer 5 Return of the Scrin (MOD Edition). I have been working on this since...
Expanded Wars 2: Nightfall adds our three new factions from EW1(C&C ZH) to C&C 3, and adds more to the current factions.