This mod is primarily focused on Nod, and afterwards GDI and Scrin. making Nod a tougher adversary for GDI & Scrin first. Yes, I know NOD is all speed and low armour, I have just made NOD more diverse. It was almost impossible for noob players like me ;) to defeat a single steamroller brutal gdi or scrin, so it gave me the motivation to make NOD more powerful to counter those heavy units. The assets used in this mod are either EALA or from open sources, I have mentioned proper credits still remind me if a missed anyone.

Do note this is just an alpha right now, though I have tested it but still it may be unstable. I have limited the build count for many cnc4 units because of the overall polycount engine can handle. As far as I can guess it will work fine for 2v2 or 3v3.
So far I haven't had any problems. Though, It is recommended to use after Patching TW with the 4gb tool by Egozi44.

More content will be added with time. Since, this is a NOD focused mod, first I will do with NOD then move to GDI, and then Scrin.

Anyone willing to help with regards to coding, modeling, particle effects, animations or testing please contact me. I have some concept arts too other than just cnc4 models, if someone could help with those I would be grateful.

You will be credited for your support.

Regards,

EngineerGKL88


  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

A Short Intro

Feature 1 comment

Changelog for 1.0:

What is in this mod;

  1. Soviet Bunker Added to Nod.Immune to garrison clear. (They needed it anyways because you know nerf infantrypew pew rockets :D , dont need to watchout for grenadiers!)
  2. Added EliteRocketSquad. Consists of 8 Rocket soldiers,have a build limit of 10. Get a BlackHand as flagcarrier.Good for guarding expansion outposts against GDI tanks.
  3. NOD commando is now stealth while moving.
  4. NOD scorpion tank is more powerful then ever when it comes to firepower.Has both cannons after the upgrade. Laser cannon can fire at air targets.
  5. Secret Shrine will now heal infantry just like armory.
  6. Secret Shrine will build elite infantry.
  7. Venom fire power increased. keeps both weapons after upgrade.
  8. Saboteurs will be faster and have a repair drone. will make them more useful.
  9. Refineries produce 2 harvesters. Capacity increased. refund price is same.
  10. Harvesters are faster, have repair drones, and produce income every 5seconds 20$.
  11. Construction Yard health is increased to 50k. Spawns Repair drones.
  12. Shroud Clearing range doubled. Vision increased.
  13. Obelisks are now more powerful. increased ranged, double strike, anti air capability.
  14. price increased.
  15. All turret hubs have larger radius and +1 turrets.
  16. Most NOD weapons have been buffed.
  17. Added GLA QuadCannon .(Madin) Good for fast AA support compared to NOD rockets.
  18. Added the Classic Mammoth tank to NOD.(Madin). Have greater firepower.Have a build limit of 6 max, due to reasons ;)
  19. Added NOD Reckoner from kW. (PurpleGaga)
  20. Added Cyborg Commando from Cnc4 (EA & CncForums)
  21. Added an Elite BlackHand(Cnc4 blackhand) to the BlackHand Squad with Confessor upgrade.(EA & CncForums)
  22. Added the Big Scorpion Tank from CNC4. (Unfinished still working on the xml- Treads dont animate :/ dont know why)
  23. MCVs have larger build radius and Shroud clearing.
  24. Added HiConfessor. Good for Infantry control.(CNC4)
  25. Added Redeemer facility to build heavy vehicles. Doesnt have Redeemer though.(KWReloaded)
  26. Added Ascended from Cnc4 to the militantrocketelite squad. CNC4
  27. Added the CNC4 NODengineer. Works as a Repair man. Doesnt Capture. CNC4
  28. Added Demon aircraft from skullmod.Added Reckoner from cnc4.
  29. Added attackbike and raider buggy from cnc4.
  30. Added the Devout from cnc4 to militant rocket squad as flag carrier.
  31. Added the cnc4 hijacker. (Incomplete)
  32. Added the cyborgreaper from cnc4.
  33. Added Enlightened and Awakened Squads from cnc3 KW.
  34. Added Enlightened from cnc4 to Enlightened and Awakened Squads as Flag carrier.
  35. Added Cobra craft from cnc4.
  36. Added cnc4Venom as a fast scout craft and vertigo.
  37. Added cnc4 hijacker (unfinished).
  38. Added Zone Enforcer to GDI as a heavy tier4 infantry.
  39. Added cnc4 Mammoth Tank to GDI as an Ultra Mammoth (unfinished)
  40. Added cnc4 Salamander as a heavy gunship.
  41. Skirmish has starting units.
  42. BlackHandElite now fires a grenade from his back-mounted Cannon.
  43. Shadow Strike team are now elite units, much effective satchel charges.
  44. Cyborg Commando has a stealthed field.
  45. cnc4 units have now proper voices.
  46. Armageddon bomber is trainable with one devastating bomb. Build limit is 1.

KNOWN ISSUES:

  • Treads animation issue to new units from cnc4. I am having a hard time figuring it out
  • Stance of some new infantry are missing
  • Garrison out from reckoners is not working for some infantry they get stuck in there once garrisoned.
  • Support power I added is not showing up, while the NOD AI is able to use it. No idea why?

Credits:


Bibber - for the kickass modding tools

Madin - for his mix mods

Egozi44 for the 4gb patch and his help on the forums

PurpleGaga(Zocom7) - for his source codes KWR & TacitusRevolution

EALA, CNC forums, PPM,gdi_commando,Cyborg Reaper,Zocom7- for KW and cnc4 units

Zgeorg for some new units, particle fx and support powers which will be in the next release

Discord Server started

Discord Server started

News 1 comment

For feedback, suggestions, reviews and other help for the mod

RSS Files
NodsAscension1.1

NodsAscension1.1

Demo 4 comments

Second release of my mod Hybrid Ascension, the mod file is by the name "Redeemer" which was the older name, so dont confuse

NodsAscension1 0 Alpha

NodsAscension1 0 Alpha

Full Version 14 comments

My first mods first release. Enjoy the mod. Though, it is unfinished and as of now only NOD has a diverse force.

Comments  (0 - 10 of 30)
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

when will the next version be realesed

Reply Good karma Bad karma0 votes
EngineerGKL88 Creator
EngineerGKL88

A week or two :)

Reply Good karma+1 vote
Guest
Guest

may I ask for an update on the mod

Reply Good karma Bad karma0 votes
EngineerGKL88 Creator
EngineerGKL88

Update? U mean progress? Nod is about to be complete only single faction for now Black hand and Mok will be in later versions. GDI is next

Reply Good karma+2 votes
PewPewx
PewPewx

hello,
Very good mod, but I met a lot of bugs notably with the mammoth of C&C 4 which splits, or units of the base which cannot move any more ,and I do not know if it is me but the mission Slovenia is almost impossible with your mod, 1 we recover the tiberium so quickly that our collectors go in the enemy base and it is finished. 2 the enemies makes mammoths from C&C4; and attack our turrets at long distance .And the price of units make this mission impossible ( price too high) ,It's a good mod . can you add this unit to the games: Cnc.wikia.com(Tiberian_Twilight)

Reply Good karma Bad karma+1 vote
EngineerGKL88 Creator
EngineerGKL88

Hey PewPewx, thanks I have already noticed these bugs in my testing, yet I can fix the range of weapon and prices, but the double shadow of the mammoth and the units that remain near the barracks need to be done probably with help as I am having a tough time resolving those. :/

Reply Good karma+2 votes
Guest
Guest

and also will you be adding the scout vemon to be trained or to just simply my question will you be basically be adding all the nod units from cnc4 because I love this mod and I love the cnc4 nod units

Reply Good karma Bad karma0 votes
EngineerGKL88 Creator
EngineerGKL88

Yes i will be IA

Reply Good karma+1 vote
Guest
Guest

are you going to make it able to build the cnc 4 nod infantry units istead of having to get the confessor upgrade

Reply Good karma Bad karma0 votes
EngineerGKL88 Creator
EngineerGKL88

Yes I may do it in the later version of the mod, in form of factions

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
C&C3: Tiberium Wars
Creator
Contact
Send Message
Release date
Mod watch
Follow
Share
Community Rating

Average

10

1 vote submitted.

You Say

-

Ratings closed.

Style
Theme
War
Players
Multiplayer
Embed Buttons
Link to Hybrid Ascension by selecting a button and using the embed code provided more...
Hybrid Ascension
Statistics
Last Update
Watchers
35 members
Files
2
Articles
2
Reviews
1