Endless Sky – A Galaxy Far Far Away (AGFFA)




Just a plugin that I made that aims to replicate Star Wars (or at least tries to) in Endless Sky. During the past year or so, I've managed to create around 280 ships, ranging from one-man fighters to capital ships, all from a variety of eras and factions (The Old Republic, the Republic & CIS, the Empire & Rebels, the First Order & Resistance, and even some from Legends). Currently, there is no existing storyline or a functioning galaxy map, though I intend to finish another 100 ships before I develop other aspects of the plugin (their sprites can be found in the plugin already).

- Ship models were all created by Fractalsponge, calamitySi, Daniel T, EC Henry, Mobius13, The Shapers, Tuna42 & Unusualsuspex


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The Consistency Update (v0.4-alpha) – Changelog


Ships (Added):

* Ships (Added)
* A-6 Interceptor
* A-6 Interceptor (Fighter)
* A519 Invader Close Support Starfighter
* A519 Invader Close Support Starfighter (Fighter)
* ARC-170 Starfighter (Jsec)
* ARC-170 Starfighter (Jsec) (Fighter)
* Arc Hammer
* A/SF-01 Dual B-Wing
* A/SF-01 Dual B-Wing (Fighter)
* BB-2 Starfire Fighter-Bomber
* BB-2 Starfire Fighter-Bomber (Fighter)
* BTL-S8 K-Wing (Blue)
* BTL-S8 K-Wing (Blue) (Fighter)
* BTL-S8 K-Wing (Blue) (Ion Bombs)
* Cyclone-class R-Wing Starfighter
* Cyclone-class R-Wing Starfighter (Fighter)
* Diamond-class Cruiser
* DP20 Frigate (Modified)
* EF76 Nebulon-B Frigate (Jsec)
* G1-M4-C Dunelizard Fighter 2
* G1-M4-C Dunelizard Fighter 2 (Fighter)
* GR-75 Transport (Jsec)
* IRD Starfighter
* IRD Starfighter (Fighter)
* Mobquet MB-C1 Medium Transport (Starhook Ten)
* Modular Conveyor
* N-1 Starfighter (Jsec)
* N-1 Starfighter (Jsec) (Fighter)
* Nimbus-class V-wing Starfighter (Jsec)
* Nimbus-class V-wing Starfighter (Jsec) (Fighter)
* Pinook Fighter
* Pinook Fighter (Fighter)
* Planetary Defender
* Planetary Defender (Fighter)
* Procursator-class Star Destroyer
* Providence-class Cruiser (Dreadnought)
* Recusant-class Light Destroyer (Dreadnought)
* Subjugator-class Heavy Cruiser
* T-65 XJ-3 Stealth X-Wing
* T-65 XJ-3 Stealth X-Wing (Fighter)
* Toscan 8-Q Starfighter
* Toscan 8-Q Starfighter (Fighter)
* Taylor Shuttle
* Umbaran Starfighter
* Umbaran Starfighter (Fighter)
* Viscount-class Star Defender
* YT-1350XT Freighter

Ships (Miscellaneous):

* Messed with all of the ship stats and costs
* Removed Krayt Lav
* Messed with the sizes of the larger capital ships
* Messed with the outfit/weapon/engine capacities

Miscellaneous:

* Decreased the size of planets (the plugin size was getting too large)
* All Imperial ships now require an Imperial License
* Changed the sprite for the Star Wars Wormhole (just for fun)
* A lot of bug fixing
* I mean it: a LOT of bug fixing (my errors.txt file was enormous)

Outfits (Added):

* Imperial License (currently purchasable in outfitter)
* Holomap
* Astromech Socket (required to install an astromech)
* R2-series Astromech Droid
* R3-series Astromech Droid
* R4-series Astromech Droid
* R5-series Astromech Droid
* Hyperdrive Docking Ring
* T1 Slave Circuit

Map (Added):

* Renamed a large number of outfits
* Map (Added)
* Brental IV
* Kuat
* N'zoth
* Tatooine
* Geonosis
* Pantora
* Ring of Kafrene
* The Redoubt
* Rakata Prime
* Fedalle
* Commenor
* Lola Sayu
* Wellspring of Life
* Rodia
* Corellia
* Ojom

Weapons:

* Gave the "Linked Ion/Plasma Cannon" a new projectile sprite
* Messed with all of the values (reload, hull damage, etc.)
* Added "Intruder Missile"
* Added "Diamond Boron Missile"

Linked Ion/Plasma Cannon

Development Progress – May the 4th be with you! ARTICLE

Development Progress – May the 4th be with you! ARTICLE

News

I thought I might as well use this opportunity to give an update on my progress so far, though in all honesty, I haven't really accomplished much since...

Development Progress – Phew! ARTICLE

Development Progress – Phew! ARTICLE

News

So I finally received permission from most of the artists to use their artworks, including the one who created over 200 ship designs. Phew! It looks like...

The Thumbnail Update (v0.3-alpha)

The Thumbnail Update (v0.3-alpha)

News

It took ages for me to edit all of the ship thumbnails, but the deed is finally done. Around 50 ships sprites were replaced due to an artist's request...

Development Progress – Setbacks ARTICLE

Development Progress – Setbacks ARTICLE

News

I know that I literally just published an article two days ago, but I thought I should probably outline an issue that has just arisen.

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Endless Sky A Galaxy Far Far Away PLUGIN (v0.4-alpha)

Endless Sky A Galaxy Far Far Away PLUGIN (v0.4-alpha)

Demo

The "Consistency Update" was dedicated to bug fixes, and when I say that, I mean A LOT of bug fixes (literally over 65533 lines of error code were removed...

Endless Sky A Galaxy Far Far Away PLUGIN (v0.3-alpha)

Endless Sky A Galaxy Far Far Away PLUGIN (v0.3-alpha)

Demo 1 comment

It took ages for me to edit all of the ship thumbnails, but the deed is finally done. Around 50 ships sprites were replaced due to an artist's request...

'Battle of Exegol' SAVE File (v0.2-alpha)

'Battle of Exegol' SAVE File (v0.2-alpha)

Other

During my time testing the ships from my (still largely unfinished) plugin, I spent about 20min purchasing an absurd number of ships (over 1400) just...

Endless Sky A Galaxy Far Far Away PLUGIN (v0.2-alpha)

Endless Sky A Galaxy Far Far Away PLUGIN (v0.2-alpha)

Demo

Finally reached 300 different types of ships (added roughly 20). Created a "start.txt" file so that new saves will begin at Coruscant. Added a few locations...

Endless Sky A Galaxy Far Far Away PLUGIN (v0.1-alpha)

Endless Sky A Galaxy Far Far Away PLUGIN (v0.1-alpha)

Demo

This alpha has around 280 different ships and a few explorable systems (including Coruscant, Anaxes, and Empress Teta). A few experimental missions have...

Comments  (0 - 10 of 14)
star_krafte
star_krafte

I'm hoping the mod will be released soon because it's causing my game to crash. The reason why is because the outfits, fleets and ships were referred to but never defined.
Great mod BTW
Also, I read in the game files that there's the eclipse super star destroyer dreadnaught.

Anyway keep up the good work

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Ember369 Creator
Ember369

Hi there, glad to see that you're enjoying the plugin :)

At the moment, there are literally thousands of errors in my plugin (my error.txt files is 63279 lines long), so it's taking a long time sorting all of them out. Most of the errors are due to incorrect code generated by the Endless Sky Map Editor, and unfortunately there's no quick way to fix this except to do it manually.

The existing errors shouldn't make the game crash though, so I'm not too sure what's going on there. I update my Github repository more often than I make "alpha releases", so you could download it directly from here ( Github.com ) if you'd like the most recent version.

In terms of the releasing the plugin as a full version rather than an alpha/beta, I really don't see this in the foreseeable future. Unfortunately, I've got major exam blocks all throughout this year (and they are pretty important), so I've only been making progress in my rare moments of spare time.

You're the first person to notice the Eclipse-class Dreadnought actually, so well done! I'm not too sure if you have looked at the rest of the ship designs in the ship folder, but a significant proportion have yet to be added to the plugin (and aren't even properly sized yet). I'll eventually get around to adding all of these, so just be patient! (Hmmm... I'm not too sure how I'm going to balance the Eclipse's Axial Superlaser though).

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star_krafte
star_krafte

Also maybe you could add inhabited planets to the galaxy.

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Ember369 Creator
Ember369

As in, uninhabited systems between major systems? The (admittedly incomplete) map that I've made so far is completely based off the SW map (from Swgalaxymap.com).

This means that each and every one of these systems is populated, according to either Canon or Legends sources. I could potentially leave some of the systems that only exist in Legends as uninhabited, if that would reduce the cluttered outlook of the galaxy?

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Guest
Guest

Does mod Include Canon or Legends or both?

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Ember369 Creator
Ember369

To be honest, I'm not too sure at this point. It's a weird mixup of the two, but somehow both combines and ignores components of both.

I figured that to make the galaxy seem as "authentic" as possible, I'd include as many ship types as possible, something that would make the galaxy seem wide and diverse. A surprisingly large number of the ship designs that I have found online (and have permission for) were Legends ships (e.g. ships from the Old Republic or from the New Republic). I've included them just for fun, but I have yet to decide whether the lore associated with them will be included as well, along with their implications for the storyline. I also have a few of the Disney Canon ships as well (e.g. T-70 X-Wing), which in a way completely contradicts the existence of other Legends ships (e.g. the X-83 TwinTail starfighter –> the supposed successor to the T-65 X-Wing).

In terms of the actual galaxy map, I added all of the Canon systems first, and then some Legends ones as well just to give the galaxy a complete feel. Again, similarly to the Legends ships, some of these systems will probably contradict Disney Canon, so I'm slightly at a loss at what to do.

Regarding the currently non-existent storyline (which I'll hopefully add for v0.6-alpha or maybe later), the entire game will probably take place during the Galactic Civil War, meaning that I should be able to avoid Legends content that coincides with Disney Canon.

Anyway, does that answer your question? (I figured that I might as well dump as many of my thoughts here as possible to avoid confusion)

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Guest
Guest

the star wars wormhole doesnt work

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Ember369 Creator
Ember369

It doesn't? Oh wait, you're right, it doesn't.

Alright, I fiddled around with the map.txt file, so the wormhole should work for v0.3-alpha onwards (which I'll upload in a week or so).

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Guest
Guest

Potatoe here, how do i download the latest version?

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Ember369 Creator
Ember369

Well a few days ago, I finally managed to replace all of the ship sprites that I didn't have permission for. I figured that I might as well add some more thumbnails as well before I release v0.3-alpha.

I should upload v0.3-alpha in about a week or so (I've got exams coming up, so it'll have to be after then).

Reply Good karma+1 vote
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