After playing this mod for quite a time, i just can't bare anymore with how unbalanced it is. The CIS has better and more powerful units in every tier the only competitive unit the Republic has is the venator Also, the amount of fighters that capital ships launch to battle is ridiculous. It reaches a point where there are so many fighters they become irrelevant. While this may be a more accurate depiction of real battles, I rather enjoy the micromanagement of fighters. Not just that, but the amount of fighters the CIS release is much higher than the republic (which is indeed accurate), but if you add to those CIS fighters the buzz-droids, there is no point at all for the republic to release fighters, they are destroyed almost instantly in battles. In this mod i will upload modified XML files that will be able to be downloaded individually, so each can choose what to download I will begin with space units, which are easier to balance, and then move to land units
Ok, so i decided to increase the squadron size of vulture droids to 12. This works correctly. But before i upload the new file, i decided to add the lock s-foils ability to them. This has been partially successful. For some reason the CIS now spawns 4 vulture droid squadrons in space skirmish. I'll debug this and upload the file later
I've also decided to reduce the number of destroyer droids per team, probably will keep it at 5 or 6.
now onto the big thing
capital ships (hah, get it?)
im thinking of changing them so you are able to build them only on kuat, mandalore, mon calamari, etc (same as with capital ships in vanila EAW/FOC)
This includes Providence, Lucrehulk, venator, victory class,
the problem is, having the venator not being buildable in most planets its a huge disadvantage for republic at tech level 5, since the CIS has more and bigger ships
however it would feel unfair if the republic could build venators everywhere but the CIS could only build providence and lucrehulks (maybe having just the lucrehulk buidable in certain planets wouldnt be so unfair) i certain places
what are your thoughts?
Sorry if you downloaded the first version seems like when i made the final balance adjustment i pressed a wrong key this is the G-400 fighter for the...
Now that vultures no longer have the buzz droid ability, CIS fighters get too easily overwhelmed, and so I decided to include Tri-fighters in the Lucrehulk...
Reduced again the number of fighters and bombers and the reserve now that the vulture droid no longer have buzz droids ability and since republic fighters...
Increased the reserve of the Providence frigate, from twice the initial number of squadrons to thrice
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