

GREETINGS FELLOW DEGENERATES
The time we waited within the shadows of the Warp has finally come to pass.By the grace of our Great Lady,Goddess Slaanesh,we come from the Eye of Terror to claim what is rightfully ours.
THE RIGHT TO PARTY!!!(And conquer those Loyalist Lapdogs of course.)
What to expect from this glorious T H I C C mod:
Made by(main team):
Director-First heir to the Legion's Command(aka the 3D guy): Apothecary Kekoulis
Co-Director/Second-in-Command/Wingman(aka the texture guy):mdcertainty
Aspiring Champion/Ex-Inquisitor/Glorious Heretek(aka main code guy):GambitA
Satko14(aka aka Sataman) (The FX Sorcerer behind the massive FX rework.(all new FX you see are made by him)
A proper credits list is located HERE.
GET READY FOR SOME TRUE PLEASURE!
Hello everyone! Given many people both here and on Discord have been asking me how the Renegade Knight will work in the mod and since I would like to post some progress,I think I could try something different and hit two birds with one stone.
In the upcoming version,there will be the option to choose ''House Glaw Support' at Tier II.This will give you access to many new toys in your arsenal(which depend upon the branch you have selected) at a price which dynamically change your strategies,so you will have to plan accordingly!
Miriael's Branch receives the Knight,as an alliance between the two Houses,Glaw and Devine.
It replaces the Subjugator Titan as the second relic option in the War Machine Portal.
Essentially,trading the raw firepower of the Subjugator with the flexibility of a Knight.
Note:like all relic units,they share a shared cap,so in normal matches,you can only field one relic unit.
However,progress is made in Unification(with which,the EC mod is fully compatible) to offer something different.
Note 2: Lucius' branch also gets the same treatment,however with a completely different war machine which I will not reveal yet. ;)
Once you get your Knight on the field,you will notice it has a unique sub menu.
Upon opening,you will notice a handful of addons/weapon upgrades.
These addons have their own basic requirements (not related to Easter Eggs, simple stuff).
One of them is the extended House Glaw Advanced Wargear upgrade,which farther solidifies your friendship with the House.
Once all requirements are met, you will be able to choose what fits you the best for each situation and essentially make your own Knight loadouts!
Possible weapon upgrades are:
Right arm:
Left arm:
Top:
Hull:
And as a bonus:a ceremonial mask for the head,which gives access to the Ion Shields.
Pictured:The House Devine Knight in melee while upgraded with a las impolsor, thunderstrike gauntlet, missile launcher and ceremonial mask.
And that should be all folks.Do tell me if you liked this type of a ''dev update'' and if you would like more of this in the future. :)
I should mention that the next version is actually pretty close to release,if everything goes well,so stay tuned for more news regardless!
Have a good one.
-Kekoulis
Brother Gambit,our main code master,has just released a very nice surprise we have been cooking up for you!
Do you expect anything else you cur?IT IS THE RELEASE YOU HAVE BEEN WAITING FOR!
Stealth cover map set in Svarog Sector. You will need Arpheniors stealth cover fix, which is easy to install and is necessary to play this map as it is...
Seventh map set in Svarog Sector. 4vs4 or 2vs2vs2vs2.
A multiplayer map for Dawn of War: Soulstorm. 512x512, 4vs4 map heavily biased towards infantry given the nature of its surface. Despite that, majority...
Highest Rated (3 agree) 10/10
one of the best race mods so far, I hope you guys create Death Guard for us one day and I would love to help if you ever need help with creating icons just PM me
May 25 2019 by dantles1992
How I can play the emperor“s children beta mod?
You mod is very Good, good work.
Apologizes,beta is closed for now.
But do not worry,the actual release is not that far out. :)
Kekoulis... all i can say is that youre the only reason ill start playing DOW again, this mod is SEXY AS HELL, seriously, even the damm page has a custom mouse cursor, youre really something else... so congrats for your hard work and dedication (though i think youve probably heard this a million times by now). My only question is if youre planning on making some other faction in the future cause i would give my soul for that... thanks in advanced and again, amazing work!
Thank you for your kind words my good sir.They mean a lot. :3
Well,have a look in the rest of the Team Thudmeizer mods.I have helped in almost all of them(in all released actually),so I think you will find something you may appreciate.
And yes,there are a couple of more race mods planned,like the Death Guard and the Ultramarines but for now,our efforts go towards the next Unification release.
I loved your mod, but there is a bug in the Pavonis map, the game closes by itself, greetings!!
AzraelaneshHello there.That bug is related to the Strongholds mod.It is a CTD,It should be fixed with the next version.
I also ran into another problem, but it only happens to me, it seems, the slaaneshi sorcerer does not invoke the Obliterators even if I tell him to, these errors must be because I do not have a file or it has conflicts with the UA.
Azraelanesh Ahhh,so you play it with UA huh?
Yeah,no wonder you have issues.
There is none and will never be proper support of the mod for UA.Especially after the whole drama thing.And tbh,you are doing a disservice to it by playing that way.Try through Unification. ;)
I will try although its installation is somewhat complicated
Azraelanesh Worry not,for the next version we are working on will have a fully automated installer.
In the meantime,if you wish to test it now,just install the race mods you want and run the batch file included inside to detect the mods and produce the module file.
Thank you very much for answering and excuse my english
Your English are fine brother and no worries.
After two attempts I was able to test his Unification mod without problems, but something happens with the banners, one does not appear that does not correspond or in some cases nothing appears, it is the only problem I had, if they continue like this this mod will be much better than UA.
Azraelanesh
Sounds like an OP mod issue.It happened in UA as well.
Install the most recent OP mod for now(link in the download description of the EC mod) but in the next Unification version,it will be included inside to avoid these desyncs.
I went back to re-reinstall Objective Points, it was fixed