V 3.0: Lens flares & dirt, visor reflections / water droplets, god rays, depth of field, night & thermal vision scopes, dynamic wet surfaces with reflections, rainbows, volumetric light & fog, colored speculars and many other effects.
Some screens showing reflected objects on wet asphalt.
pronounced effect in shadows?
Unfortunately, yes. I tested several approaches to avoid it with no success so far. I would need to tweak the shadow color in order to reduce the effect (do you by chance know how that's possible?)
No :( but try messing with the shadows themselves? R2_sun_lumiscale_amb is the one for the shadow intensity. You can mess with R2_sun_lumiscale_hemi and R2_sun_lumiscale as well :)
Ok, will try - thanks.
Probably solved it (y)!
A diamond in the rough. Even with that said, it looks really nice, good idea.