V 3.0: Lens flares & dirt, visor reflections / water droplets, god rays, depth of field, night & thermal vision scopes, dynamic wet surfaces with reflections, rainbows, volumetric light & fog, colored speculars and many other effects.

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Report RSS Wet Surfaces - Dynamic Object Reflections (view original)
Wet Surfaces - Dynamic Object Reflections
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Lоnerboner
Lоnerboner - - 8,303 comments

pronounced effect in shadows?

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Meltac Author
Meltac - - 1,140 comments

Unfortunately, yes. I tested several approaches to avoid it with no success so far. I would need to tweak the shadow color in order to reduce the effect (do you by chance know how that's possible?)

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Lоnerboner
Lоnerboner - - 8,303 comments

No :( but try messing with the shadows themselves? R2_sun_lumiscale_amb is the one for the shadow intensity. You can mess with R2_sun_lumiscale_hemi and R2_sun_lumiscale as well :)

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Meltac Author
Meltac - - 1,140 comments

Ok, will try - thanks.

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Meltac Author
Meltac - - 1,140 comments

Probably solved it (y)!

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kenny355a
kenny355a - - 341 comments

A diamond in the rough. Even with that said, it looks really nice, good idea.

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Description

Some screens showing reflected objects on wet asphalt.