V 3.0: Lens flares & dirt, visor reflections / water droplets, god rays, depth of field, night & thermal vision scopes, dynamic wet surfaces with reflections, rainbows, volumetric light & fog, colored speculars and many other effects.

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Yantar
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LVutner
LVutner

Perfection

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Meltac Author
Meltac

Not yet exactly - but I'm working on that ;)

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