V 3.0: Lens flares & dirt, visor reflections / water droplets, god rays, depth of field, night & thermal vision scopes, dynamic wet surfaces with reflections, rainbows, volumetric light & fog, colored speculars and many other effects.
I've just published a Community Technology Preview of the awaited version 2.0. Please read the release notes when getting it.
version 2.0 ctp - release notes
A first update for the current Beta release of Dynamic Shaders 1.2 containing a set of hotfixes and improvements will be available soon.
[announcement] patch 1 for ds 1.2 beta
The long awaited next version of Dynamic Shaders has finally come to a state where we can proudly announce the beta release of version 1.2.
beta release 1.2 ready for download !
We are preparing a CTP containing a subset of the new features.
community technology preview announcement
After extensive work including various code rebuilds I've come to the decision to start version 2.0 instead of continuing with 1.2.
dynamic shaders 2.0 announcement
A next patch fixing an issue with iron sights is ready for download.
second patch for dynamic shaders 1.1 beta available
The first official patch fixing several issues in the Beta version is available for download.
patch for dynamic shaders 1.1 beta available!
For those interested in the performance behavior of this mod in comparison to other shader packs I did a quick FPS test.
quick performance benchmark
The next release of this mod is already heavily in progress. It's gonna provide a yet improved depth of field algorithm, extended mod support, and some...
version 1.1 upcoming!
New version 1.05 of Kingo64's STALKER Shaders MAX contains dynamic depth of field shaders!
stalker shaders max 1.05 with integrated dynamic depth of field!
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