V 3.0: Lens flares & dirt, visor reflections / water droplets, god rays, depth of field, night & thermal vision scopes, dynamic wet surfaces with reflections, rainbows, volumetric light & fog, colored speculars and many other effects.

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Report RSS Wet Surfaces - Dynamic Object Reflections (view original)
Wet Surfaces - Dynamic Object Reflections
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exostalker
exostalker - - 323 comments

Awesome!

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D.M.E
D.M.E - - 4,446 comments

Does that mean it works with the tractor from before now?

Even if it don't mean everything it is still looking great. I mean this is 1.5, wow.

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Meltac Author
Meltac - - 1,140 comments

It sort-of works with the tractor (or any other object) as well. However it's a hack, not a real reflection algorithm, and it does not work so well on every object like it does in this sample.

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Shadowracer
Shadowracer - - 194 comments

So you find solution after all, huh? ;) Nice man! Can't wait for next version. :)

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Meltac Author
Meltac - - 1,140 comments

See reply above - it's not a real solution, more of a hack that gives quite nice results in some cases but not in all. And it creates some rendering artifacts which I was not able to eliminate, and it impacts both game start-up time and FPS noticeably - that's why I consider to have turned it off by default.

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Shadowracer
Shadowracer - - 194 comments

Well don't worry about that, men. ;) Still, you doing impressive things with our old, good SOC. In fact, i would be satisfied even with similar effect as we have now in some mods like LURK or Loners current work, despite the fact that actual reflection is damn sweet thing! So, whatever outcome we will get- it will be HUGE improvement. :)

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Meltac Author
Meltac - - 1,140 comments

Thanks, that encourages me.

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Description

Here ya got your reflected objects that you were missing in the previous screenshots ;-)