V 3.0: Volumetric light & fog, lens flares & dirt, visor reflections / water droplets, god rays, depth of field, night & thermal vision scopes, dynamic wet surfaces with reflections, rainbows and many other effects.
Small patch containing a couple of fixes and improvements.
Patch 1 for Dynamic Shaders 2.0 CTP
(C) 2017-2018 Meltac - all rights reserved
Fixes / Improvements:
1. Prevents thermal / IR scopes graphical glitches in sky areas
2. Prevents "black socks with holes" issue when both visor reflections and visor droplets are activated
3. Increases (approx. doubles) FPS of wet surface reflections during rain fall
4. Fixes error "attempt to call method 'textur' (a nil value)" (may occur in different places)
5. Fixes level weather not being set.
How to install:
Copy all folders into your gamedata folder, overwriting existing files/folders when asked.