V 3.0: God rays, volumetric light, lens flares & dirt, visor reflections / water droplets, depth of field, night & thermal vision scopes, dynamic wet surfaces with reflections, rainbows and many other effects.

Report Dynamic Shaders 1.2 Beta - Patch 2 & ThermalVision
Filename
Dynamic_Shaders_1.2Beta_Patch2_by_Meltac.zip
Category
Patch
Uploader
Meltac
Added
Size
18.82kb (19,272 bytes)
Downloads
1,341 (1 today)
MD5 Hash
18892f5d6b566abff27a6f42e0e6d17e
Embed Button
Embed Widget
Description

Second patch (non-cumulative) for Dynamic Shaders 1.2 Beta containing a set of further improvements, including thermal/infrared vision scopes. Check out the readme.txt before installation.

Preview
Dynamic Shaders 1.2 Beta - Patch 2 & ThermalVision
Comments
Meltac Author
Meltac

Please note: The patch 2 version of the thermal vision does not work correctly in certain locations such as underground and causes graphical glitches in some situations, particularly when aiming to the sky. Both issues are known and a hotfix will be provided soon.

Reply Good karma+1 vote
Zacam
Zacam

I've iterated through all three (Base, Patch 1 and Patch 2) and I cannot get the Sun Shafts to work properly. They seem to be emanating from the ground (as in, while I am shadowed by something, I look to the ground directly opposite of the sun is) rather than as the screenshots appear.

This happens with or without "Complete" mod, though I am aware of the files conflicts and have (when using Complete) merged the environment.itx) and over-written the Complete mods shaders and have commented out all but the sunshafts from the ShaderSettings.txt (leaving the night/thermal vision from Patch 2).

As I've started playing STALKER, I haven't any progress to loose, so I did make sure to start a new game each iteration and have even reset my gamedata directory twice.

GPU: nVidia 2GB 750 Ti
Drivers: 337.88 WHQL
CP Settings: 4x MSAA + 4x SGSSAA
CPU: AMD AM2 6400+ (Priority to Core 2), 8GB RAM
OS: Win 7 Ultimate 64bit
Game Version: .006 via Steam

Reply Good karma Bad karma+1 vote
Meltac Author
Meltac

What you see is probably the old "legacy" sun shafts implementation by Sky4ce (they are still part of DS 1.2). You should disable them completey in ShaderSettings.txt (using //#define SUN_SHAFTS as in my downloads). My sun shafts have a different config file, that is ShaderSettingsSunShafts.txt.

First of all you should try to get it working without any other mod, so without Complete mod. If you install Beta 1.2 and the patches onto a clean vanilla installation you will see my sun shafts at certain hours of the day the way they look in the screenshots. At least as long as running dynamic lighting mode (r2 / DX9) and not changing anything in the config.

Reply Good karma+1 vote
Zacam
Zacam

Ahhh. I had thought it strange that it was commented out in the Settings txt configuration file, seeing as how it's a selling feature.

Glad to know the solution is simple.

FYI, I did a whole lot of diffing to understand the actual programmatic changes that this does, and I noticed in models_xglass2.s that you have a reference to "texture" as "textur", not sure if that's important to anything or not. (line 17 with word wrap off)

Reply Good karma Bad karma+1 vote
Meltac Author
Meltac

thanks for the note, I'll check that.

Reply Good karma+1 vote
ketxxx
ketxxx

Uh-oh, did you make a booboo in one of the shader files meltac? :p

Reply Good karma Bad karma+1 vote
Meltac Author
Meltac

None that I could think of. All changes and additions in the patch can be disabled / undone in the settings. So, if anything doesn't quite fit your taste, simply tweak or disable it :P

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
S.T.A.L.K.E.R. Shadow of Chernobyl
Creator
Meltac
Contact
Send Message
Release date
Mod watch
Follow
File
Browse
Files
Report
Report
Share
Related Games
S.T.A.L.K.E.R. Shadow of Chernobyl
S.T.A.L.K.E.R. Shadow of Chernobyl First Person Shooter