V 3.0: God rays, volumetric light, lens flares & dirt, visor reflections / water droplets, depth of field, night & thermal vision scopes, dynamic wet surfaces with reflections, rainbows and many other effects.
First small patch for Dynamic Shaders 1.2 Beta containing a set of hotfixes and improvements. Check out the readme.txt before installation.
First small patch for Dynamic Shaders 1.2 Beta containing a set of hotfixes and improvements.
1. Hotfix: Eliminates over-bloom / blurry overall image experienced under certain conditions.
2. Hotfix: Prevents rainbows from "bouncing off" at the skybox edges under certain conditions.
3. Hotfix: Heavily reduces lag during startup and loading game when visors are enabled.
4. Improvement: Makes visor reflections look smoother thus more realistic using bloom (configurable).
Patches Dynamic Shaders 1.2 Beta (unpatched version) - and only that version of the mod.
1. Make sure you have installed the unpatched full version of Dynamic Shaders 1.2 Beta.
2. If you have made changes to any file(s) of the mod, make a backup copy of that/those file(s).
3. Copy all files of this patch into your gamedata folder, replacing existing ones if prompted.
4. If you have made changes to any file(s) of the mod, redo them on the new/replaced file(s).
Many thanks to everybody who helped developing, testing, and refining this mod.