This mod adds towards the realism of the game, to suit the tabletop. this is like Dawn of War 2 for those people who either can't be bothered to buy it or can't run it on their computer.
A planned mod for simple modifications, my first DoW mod and its pretty small. Here are plans, by faction. this is for true 40k fans who realised some odd things about Space Marines being weak and fast and carrying machine guns -_-
Space Marines and Sisters of Battle
Expensive, tough and small but elite squads. - DONE
Bolters changed to fire more realisticly (any real WH40k fan will realise that the bolters are like machine guns in DoW)
Space Marines have more armor and are tougher but are also slower and more expensive.. -DONE
Weak, and cheap, mass production infantry. - DONE
Strong but expensive tanks and vehicles. - DONE
Higher rate of fire and more accurate lasguns (according to unit type) - DONE
Eldar and Dark Eldar - by Count Bagatur
Fast and Elite, but expensive infantry. -DONE
Fast but weak tanks and vehicles. - DONE
Easy to produce, cheap and tough at close combat, but suck at range. - DONE
Vehicles are weak and cheap to buy with good speed. - DONE
Powerful ranged attack units. Elite but expensive infantry.
Elite but expensive tanks.
Small elite forces with firepower. what they lack in squad size, they bring back in firepower.
Guns changed to fire less rapidly, but with more damage.
Immolator setup time changed and immolator gun made more armor piercing.
Cultists are mass produced, weak and inaccurate, but can be upgraded to have better guns (lasguns rather then pistols) and weapons training (more accuracy)
Chaos Space Marines are elite and expensive.
Elite Demon units cost more.
Thats it, any ideas to help me would be nice
RelicNews Forums post.