Full scale war is upon us, the races are pooling all of their units and resources to conquer the Kaurava system. This mod removes most unit and unit upgrade limits. Also unlimited turrets. Increased starting resources. And we need a moddler to help with new models.
Credits:Kufan- Owner
Jared_Kane- Movie Fix and Beta testing
It is simple. Go to your Soulstorm folder, "DPX2" folder, copy "Movies" folder, go back to soulstorm folder and go to "Ultra_No_Limit_Mod" folder. Paste "Movies" there. Fixed. If you have any problems, please contact me. Comment with your thoughts. Leave a good review, it helps a lot. Thanks!
All Credit goes to "Jared_Kane". He figured this out.
A great way to win as the space marines if you like terminators.
This is the full release of the mod. I will be working on it after this if any problems arise. I apologize for the lateness of this. If you have any problems...
A fix for space marine whirlwind. Removes unit limit. Extract files to .../Dawn of War Soulstorm/Ultra no limit mod/Data/SBPS/Races/Space Marines. It...
Just unzip into your soulstorm folder, open the game, select "Game Manager" and click "Ultra no limit mod", click activate, wait for it to load, and then...
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I not Sure If this is A Bug?But,While Going In A StrongHold Battle,The resources always starts at 1k and 500 Power,A Bug?Or Glitch?
Downloaded it, installed it, in the hopes of eliminating the " failed to create dump file 183" message i got from the other unlimited mod i had installed.
Discovered warp spiders have their limit still.
still a good mod.
Only things i didn't like were the warp spiders and the resources at the beginning. Keep up the good work.
Hey kufan1999, is there any progress on ULMN 1.0 ?? I'm so excited everytime I think about it. Like when you gonna release it ? At least give some clue or hint.
So, an update. I'm in progress on a 1.0 release of the mod. Ive made all squads fully reinforced on creation. I also reworked the infinite resources so that the HQ generates resources at a high high rate. I do have a question, to all those who would listen: I've noticed two types of "resources". Regular (requisition, power) and faction mechanic (ORK RESOURCE, time, faith, souls). Should those faction mechanic resources be infinite? I ask this because in a game against orks it is very hard to win because they start with a high ork resource and can rush like never before. Vote as a response to this post.
Thanks for your input!
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I think you should, it would be a nice challenge. We could always just avoid Orks if that's the case :)
I love your Mod :)
I would be exaggerated if a 1.0 would come out, the mechanic resources also make infinity: D You have there as I find then still a bigger challenge when you fight against Orks ^ ^
When would the 1.0 get out? :)
soo your working on 1.0 if you are great i been playing this mod since 2014 and want to get the new version if you can make one
Well guys now I have a computer. Does anyone still use this mod/game? If so, I'd love to start back up where I left off tweaking it based off of everyone's advice. Reply to this if you want me to continue work.
Dou you make 1.0? :c
I've been using the mod since 2014 and is my Absolute favorite mod, I would be VERY happy if you would get back to work <3
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