Dawn of Glory is a TOTAL modification aiming to give Dawn Of War a brand-new cosmetic & gameplay overhaul:

+ Space Marines (a.k.a. Adeptus Astartes):

They will be separated into distinct Codex Chapters, each with its own visual flair & unique units & Different-looking Structures:

-1) Dark Angels: Reclusive Monk-Knights with zero sense of humor & an unmatched hatred for traitors & Chaos Astartes. Medieval-Gothic Theme.

-2) Space Wolves: Fierce & mettlesome warriors one & all, ever eager to carve their battle-deeds into illustrious sagas. Nordic/Celtic Theme.

-3) Blood Angels: Noble in both appearance & demeanor, a chapter of living legends renown for their highly-decorated/gilded Wargear & paraphernalia. Angelic/Biblical-Gothic Theme.

-4) Imperial Fists: Stoic, laconic & uncompromising siege/attrition experts. Greek/Spartan Theme. (Minotaur chapter included, despite all canon evidence stating otherwise)

-5) Raven Guard: Single-minded, resourceful & grimly pragmatic shadowy space-ninjas specializing in covert operations, surprise tactics & guerrilla warfare. GrimDark/Noir Theme.

-6) Ultramarines; Proud & staunch-headed scions of Gulliman, noted for their overtly monomaniacal dedication to the tenets & maxims of the Codex Astartes. Roman Theme.


+ Orks (a.k.a Greenskins)

+ NEW models for ALL Ork units (Gretchin Builders, slugga boyz, shoota boyz, storm boyz, bomma boyz, loota boyz); & custom NEW MODELS for the FlashGitz (& their Kaptin leader), The MegaNobz (& their squad leaders), also for the Warboss, MekBoy, & Mad Dok/PainBoy.

+NEW models for ALL Ork vehicles: WarTrukk, DeffKopta, Kill-Blasta, Kill Bursta, Deff Dredd.

+ NEW super units: Gorkanaut, Morkanaut, BattleWagon.

+ NEW models for all Ork Structures.

+ No more Waaagh Banner or Ork population mechanics nerfing the Orks.

+ Further gameplay changes are currently in the planning.


+ Imperial Guard (a.k.a Astra Militarum):

They will have varying regiments of renown to choose from: Cadians, Catachans, Death Korps of Krieg, Valhallan Ice Warriors... With new models for all of them!


+ Tyranids (a.k.a the Great Devourer):

+ NEW bug-free & fully working models for ALL Tyranid units: Hormagaunts, Termagaunts, Rippers, Genestealers, Warrior Broods, Venom Broods, Raveners, Zoanthropes, Tyrant Guards, Carnifexes, Lictor Alpha, Brood Lord, Hive Tyrant, SwarmLord, Trygon.


+ Chaos (a.k.a. Traitor Legions):

+ NEW models for all Chaos units, with branching tech/builds depending on chosen Chaos Mark: Undivided, Khorne, Tzeench, Nurgle.


For those wondering about The Tau Empire, Necrons, Dark Eldar & Sisters of Battle: they will also be subject to a MAJOR REVAMP, but not right now.

There is so much more in store for you, my dear fellow gamers. If you are interested, you can keep track of this mod and stay up to speed with its progress!

N.B.: Due to the LARGE scope of this mod, it will be released in multiple parts:

  1. 1st Part will introduce: Dark Angels, Orks, Eldar.

  2. 2nd Part will add: Blood Angels, Imperial Guard, Tyranids

  3. 3rd,4th, 5th parts & etc., will incrementally add all the remaining Chapters & Races.


Love you all!

yours faithfully,

Ziani_FromSpess.

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Comments  (0 - 10 of 274)
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dantles1992
dantles1992

so sad that this will never come to be

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Lior414
Lior414

please release this. it looks too good to be true

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ChubbyBob
ChubbyBob

Agreed, phenomenal models but it looks like he is busy in another dimension, hopefully he comes back and continues his work.

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helpmepls1
helpmepls1

hey i was read over the the description and saw no mention of slannesh in the chaos section, do you not plan on adding slannesh?

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ChubbyBob
ChubbyBob

He said somewhere that he has no plans to add Slaanesh, which if you ask me makes no sense. He should totally make Slaanesh as well to complete the Chaos faction.

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Guest
Guest

Best of luck with the mod!

I'd really like to see the Valhallans in some mod at last!

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Guest
Guest

He is back for few days and then gone again. :O :(
Hopefully he will be back soon to continue his work on this mod!

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Guest
Guest

Finally someone who is making race mods for DC. I'm so tired of SS mess.
I would like to ask, since your skills in making models are superb, is there any chance of adding these Blood Angels terminator models (made by forge world) to Blood Angels when you get to them?
Can you show us more Space Marine units? :)
Cheers.

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ThePhoenix666
ThePhoenix666

A Silly Question But Will There Be Sync-kills In Close Combat?

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Ziani_FromSpess Creator
Ziani_FromSpess

Actually yes. They are the reason why I chose to leave the animation phase for last. It just can't be right to have a DoW game or Mod without sync kills (or such is my opinion, at least).

Reply Good karma+5 votes
ThePhoenix666
ThePhoenix666

Thanks For Answer.

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