Dark Messiah of Might and Magic was developed by Arkane Studios in October 24, 2006. Throughout the 10 years of it being released, it has yet to have little to none in terms of custom maps for single player. I plan to change this. This mod will include a fully working SDK for map making, a hub map for easy change of levels, multiple playable maps, and a new campaign. User-submitted maps are welcome, and I encourage you to make them. To help with user's finding a map they want to play, i prefer adding certain prefixes to the map names. arena -- An Arena style map. Designed around a central map point where the player fights off enemies in waves. quest -- A linear level, consisting of just 1 or 2 maps. There is a end goal. campaign -- A progressive story mode map, like the campaign that comes with the game. Contains multiple maps, with skills and items being persistent.
DARK MESSIAH MAP EXTENDED MOD CONTENT
Single Player small campaign through 5 levels with quests, objectives and puzzles.
Complete rebalance of all skillspoints cost for abilities
Survival map where player has to survive as much rounds as possible up to 9999!
Each round has a different combination of enemies and every new round has increased difficulty and enemies compositions.
After 100 rounds there will be random enemies from the previous rounds.
Coins are used to buy weapons, items and mercenaries.
At the end of every round the player will get:
Every 5 rounds the player gets :
You can perform a killstreak if you kill an enemy within 5 seconds between the last one killed.
For every kill streaks you will get extra coins at the end of the round.
Maps/Textures being worked on, Developer team made, new pictures being posted, other info
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