Dark Medieval Age is a global modification for DayZ Standalone set at the dark medieval times of warring kingdoms, magic and mysterious creatures. Develop your character, find companions, upgrade your best skills and perhaps it will be you who becomes a great knight and saves the Ayront peninsula. DMA world is the unique map, magic and alchemy, vast range of weapons, medieval clothing, mysterious creatures...and more! Check out the full description for details.

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Quick July Update

News

Hey everyone!
In this quick summer update we'd like to share with you something tasty.

MAGIC

So far we've developed 4 powerful magic artefacts:

- Staff of Healing (heals a holder and a target);

- Staff of Curce (makes a target's life really uncomfortable applying various debuffs which can be such a struggle to recover from; the staff cannot kill a target though);

- Staff of Sedaction (simply puts a target into deep sleep until it gets waken up);

- Staff of Fire (slow but very powerful range weapon dealing extreme amount of damage to the area by putting it in flames).

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Staff models will be remastered so as they do not look same and we are totally planning to develop other magic artefacts like ancient scrolls. All the given visuals are rough copies of something beautiful to create. Also worth mentioning that, according to the LORE, all the magic stuff tends to be banned by Inquisition and can be found only within ancient ruins.

FOR ROAD LOOTERS

From now on the roads of Ayront a player can come across destroyed wagons with some free useful loot around them...provided you cleared the site from bandits ;)

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BOOOI HE THICK

As a bonus we've made this cutie as one of the raid bosses. Enjoy the long fight!


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That is all we got for today. Stay tuned for further updates!

M-m-m-monsters.

M-m-m-monsters.

News 1 comment

#6 Dark Medieval Age. Short presentation of creatures inhabitating the Ayront peninsula.

The capital of Ayront

The capital of Ayront

News

#5 Dark Medieval Age. A quick update about the main town of the Ayront kingdom and the beauty of the northern coast.

About the biomes

About the biomes

News

#4 Dark Medieval Age. Brief introduction of the map's biomes and their features.

Map features

Map features

News

#3 Dark Medieval Age. A quick map update about in-game locations, their technical aspects and some more.

Comments  (0 - 10 of 15)
OhNoNotDatBoyJayOwen
OhNoNotDatBoyJayOwen

Seeing as the Discord link is no longer valid, I thought I'd ask it here: a few days ago there were still workbenches in the ports village (so many that it would almost crash the game when you pressed 'tab' near them), and 2 days ago there was only 2 spots with each 1 workbench. However, since yesterday, there seem to be none left at all: is this a bug or meant to be, as one can no longer smith actual items without them.

Edit: it's fixed now, cheers

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Lt.Boogaloo
Lt.Boogaloo

ANy crafting guides? I was trying to sharpen a stick to cook meat and couldnt figure it out lol

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bleutn
bleutn

dead?

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bleutn
bleutn

Hello. How do u properly export models to dayz? i'm working on my own models and i got troubles.

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blixvanhorn
blixvanhorn

is there any way i can lay the mod now? like some early access?

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johnstar145
johnstar145

so, if this is gonna be release will this be like a fantasy style Medieval mod? where there will be towns and npc for questing? like taking out some of the undead in a certain area or defending a village from the undead?

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Romzetik Creator
Romzetik

Well, so far we can only encourage you to stay with us and let's see where this will go ;)

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