Dark Interval is a restoration/revision mod that lets you play Half-Life 2 as it could have been. Using Valve's early concepts, we're creating new maps, models, textures, and custom dialogue. The mod is released in episodes, the most recent being Dark Interval: Part I - an intro chapter to the bigger story.
Some things were rushed during Part 1 development, and desperately needed an update. Here's examples of two random locations you get thrown to during the teleportation mishap, and how they're being updated.
Hot DAMN is that an improvement!
Makes the previous versions feel like test development maps. :)
That's pretty ironic when you think about it.
Its looks SO MUCH better now!
Much more expansive and convincing now.
Gorgeous rework, I love it.
dark and griddy