Dark Interval is a restoration/revision mod that lets you play Half-Life 2 as it could have been. Using Valve's early concepts, we're creating new maps, models, textures, and custom dialogue. The mod is released in episodes, the most recent being Dark Interval: Part I - an intro chapter to the bigger story.

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Report RSS Updating map visuals - Part 1 vs Part 2 (view original)
Updating map visuals - Part 1 vs Part 2
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GoreTech5
GoreTech5 - - 242 comments

Awesome.

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SkulpingStarlight
SkulpingStarlight - - 81 comments

Those metal plates and vines could need better lighting. They look too bright imo and really stand out.

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[MC]Pimpão
[MC]Pimpão - - 367 comments

agreed, the same stands for the upper part of the rock cliffs. there's something really off about the lighting, almost a fullbright effect. i'm sure it will be ironed out tho

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thelochnessbombster
thelochnessbombster - - 332 comments

You got enough light stalk plants there, devs? XD

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Description

Some things were rushed during Part 1 development, and desperately needed an update. Here's examples of two random locations you get thrown to during the teleportation mishap, and how they're being updated.