A Counter-Strike Mod for Doom, based on Condition zero. It includes almost all weapons, a buy nemu, some custom maps and several other features...

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Counter-Strike Doom Version 3 (2013)

Counter-Strike Doom Version 3 (2013)

Full Version 15 comments

This mod includes almost every weapon from CS:Condition Zero. It also includes 3 mod expansions, some custom levels, a buy menu, optional human enemies...

Counter Strike Doom Legacy "Standalone" (2014)

Counter Strike Doom Legacy "Standalone" (2014)

Full Version

This mod was made back in 2014, as an expansion of Counter-Strike Doom 3, another mod by AlphaEnt. Due to some requests, and to celebrate my 10 years...

C-S Doom Version 3 (Optional High res weapons)

C-S Doom Version 3 (Optional High res weapons)

Patch 3 comments

This download is optional and it requires another link to work properly. It only includes the high resolution weapons for the mod.

Post comment Comments  (0 - 10 of 18)
not.your.Mom.and.Dad
not.your.Mom.and.Dad - - 96 comments

Nice mod man

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FloritzNeuswanstein
FloritzNeuswanstein - - 91 comments

Very cool mod!

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Guest
Guest - - 691,218 comments

Is there any map add-on to play in deathmatch?

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AlphaEnt Creator
AlphaEnt - - 400 comments

I've did one for csdmo, so that may work, i guess =P

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kulesh1
kulesh1 - - 7 comments

what cheat for money?

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Guest
Guest - - 691,218 comments

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bett-url-you-will-ev
bett-url-you-will-ev - - 87 comments

slow down the movement and make a multiplayer out of it this will help

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AlphaEnt Creator
AlphaEnt - - 400 comments

I was think of that. But TBH, this mod, is like 2 years old and i'm currently working on a fourth version, featuring Global offensive weapons and native multiplayer compatibility.

Maybe I can make another standalone version for that, but it's quite the work, such obsolete coding =P

Reply Good karma+2 votes
Sergeant_Mark_IV
Sergeant_Mark_IV - - 440 comments

Why there are like one bilion of loose files? Why not just including everything in a single .pk3? Nothing works, and I have no idea of how to many anything here work at all.

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AlphaEnt Creator
AlphaEnt - - 400 comments

It's a mod i've made like 2 years ago, and back then i was unconsious on how to make it simpler to run to everyone because i thought bat files would make the mod easier to run, without worrying about file orders.

In all honesty, 2 years later sometimes even confuses me myself as i wanted to edit something some months ago and i was startled at being unable to remember certain file locations.

So, It may be some months late, but I can explain a bit how to run the mod.

There's a folder named "basegzdoom" and "basezandronum"
Each folder includes a copy of the sourceport i've used to work with.

Extract each sourceport zip inside the folder through "Extract here" option.

Put a copy of Doom 2 wad inside those folders and run the mod through any of the bat's (or through the included Autorun, it works like if it were a menu)

I know it's confusing as hell, but i've learned my lesson XD
Newest mod's are kinda less complicated to run and uses way more less files.

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