A Doom 2 mod, compatible with several sourceports (GZDoom skulltag and Zandronum). Featuring 40 weapons, optional hires sprites, offline bots compatibility, custom hud, a "customfolder" and some other stuff.

Description

Optional standalone update for csdmo. Designed with D-Touch on mind. Therefore, it features additional performance settings, like custom animation framerates, optional casings and alternate muzzleflash, among other things that improves performance on both low-end cellphones and pc. If you play this on pc, then use gzdoom 1.8.06 or above.

Preview
CSDMO: D-Touch version "12/04/19"
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AlphaEnt Author
AlphaEnt - - 400 comments

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ANDROIDFERRET
ANDROIDFERRET - - 1,118 comments

The fact you care for us mobile gamers says a lot . THANKS SO MUCH

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GoldenDamage
GoldenDamage - - 13 comments

Where can I download the CsGo themed hud?

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AlphaEnt Author
AlphaEnt - - 400 comments

For now there are no standalone link for the hud, but there is a separate version of it on the full version (or the demo version)

You can download either the full or demo version and use the file "CSDMO_HUD_GZDOOM.pk3 or CSDMO_HUD_ZANDRONUM.pk3" (zandronum version of the hud only available on full version)

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AlphaEnt Author
AlphaEnt - - 400 comments

So, 2 years later, but after a major rework of the mod, i've decided to make a separate standalone version of the hud, so people can enjoy it on other mod's. I'm preparing a hotfix for it sometime soon next month

Moddb.com

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AlphaEnt Author
AlphaEnt - - 400 comments

I've noticed an issue with the grenade explosion animation don't showing its proper scale like it was supposed to be, so i might fix that later on few weeks.

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themarine141
themarine141 - - 119 comments

Oh i was about to sight e grenade explosion .. thanks for this man .its runs perfectly smooth on my phone :) great job!

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AlphaEnt Author
AlphaEnt - - 400 comments

sorry for take that long on reply, but work and real life events disabled me to continue working on the mod. The grenade explosion animation glitch will be fixed eventually, most probably few weeks after csdmo update 3.

There's no release date for csdmo update 3 though, as i'm having some problems with skulltag sourceport. Also, i'm working on another mod so that leaves me with very little time.

Don't expect any updates soon, once i'm ready to share something i'll show a trailer for it.

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AlphaEnt Author
AlphaEnt - - 400 comments

minor update: Fixed some animation bugs while on rip and tear mode, unlocked hud on aspect ratio other than 4.3 and 16:9 and made the (0 fps reload) frame invisible, in order to make more obvious the fact that is reloading.

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Guest
Guest - - 690,882 comments

Mr. AlphaEnt can u add the rest of the csgo weapons in the CSDMO D-Touch Version because the weapons are too few and please buff the AWP it's so weak it uses a whole mag or more just to finish of strong enemies while the G3 can do it in just 4 shots

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AlphaEnt Author
AlphaEnt - - 400 comments

The d-touch version is based on the demo version of the mod. Also, the weapons has to be remade in order to make them work better on d-touch and prevent cellphone crashes (hence why players can choose animation framerate)

If your cellphone is powerful enough, you can use the regular pc version of the mod.
Also, the more weapons the d-touch version has, the more likely the cellphone will crash and the more difficult to program it is, so i'll keep it simple.

Weapons were updated on last update though. All weapons are more powerful now.

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BladeDragon9
BladeDragon9 - - 43 comments

I like csdmo d-touch on smartphone cool in new year 2019 mods

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AlphaEnt Author
AlphaEnt - - 400 comments

I've just updated the mod again, made a hotfix solving some unexpected minor issues with HUD not working on certain aspect ratios.

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FloritzNeuswanstein
FloritzNeuswanstein - - 90 comments

cool mod, enjoy playing it ;)

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FloritzNeuswanstein
FloritzNeuswanstein - - 90 comments

I wonder if the shield will appear? :))

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