A Doom 2 mod, compatible with several sourceports (GZDoom skulltag and Zandronum). Featuring 40 weapons, optional hires sprites, offline bots compatibility, custom hud, a "customfolder" and some other stuff.

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Description

After almost 1 year of hiatus, csdmo is getting one more final update.

Featuring 3 new multiplayer levels, based on iconic levels from Doom/Quake/Skulltag.
A selection of 4 levels from Freedoom, retexturized to match the theme of the mod.
A new gun: MP5SD
Some new items from Danger zone: Healthshot and Breach Charge.
Updated gun sounds.
Optional human enemies!
Plus a bunch of bugfixes, including a fixed typo that made distant fire sounds messed up.

Been making this mod for 6 years (almost 10 if you count the years the mod wasn't released)

It has been a fun ride, but I don't think there will be any future update with major content anytime soon, if ever.
There will be bugfixes, but manteninace updates will slowdown eventually, the mod has far exceeded the original expectations and my plans are focused on other mod's, like Doosk and Titan.

So, thanks for playing and see ya on whatever project comes next.