SHA CCC title

This mod for the game "Space Hulk Ascension" creates new playing experiences by redesigning all Chapters so they play in different and unique ways.


Installation:

This mod requires beta version 1.4.2b2-14263 "public_test" of Space Hulk Ascension. Do not use it with the non-beta version of the game. Go to Space Hulk Ascension/Properties/Beta tab to install the beta version. Also see the picture at the end of this text.


Short version
Unpack the archive into your game diectory. That should place all files in the correct locations.

Long version
Files need to be in the following directories:

file directory

*.assets game_Data
level* game_Data
*.dll game_Data\Managed
*.png game_Data\StreamingAssets

For standard installations, the game directory is in this location:
C:\Program Files (x86)\Steam\steamapps\common\Space Hulk Ascension

The manual is a steam community guide:

Steamcommunity.com

Beta version

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Add file RSS Files
Cold Corridor Combat V0.5.6a

Cold Corridor Combat V0.5.6a

Patch

Fixes bug with Raven Guard teleport homers. Requires V0.5.6.

Cold Corridor Combat V0.5.6

Cold Corridor Combat V0.5.6

Full Version

18th chapter: Angels Vermillion: 2 Heavy Class Terminators with Assault Cannon focus and a slot for Purity Seals.

Cold Corridor Combat V0.5.5

Cold Corridor Combat V0.5.5

Full Version

17th Chapter: Raven Guard; Iron Hands gain Plasma Cannon variant with additional firing mode.

Cold Corridor Combat V0.5.4

Cold Corridor Combat V0.5.4

Full Version

Tweaks to Genestealers (Horns). Area effect psychic powers nerfed.

Cold Corridor Combat V0.5.3a

Cold Corridor Combat V0.5.3a

Patch

Adds one file that is absent without leave from V0.5.3.

Cold Corridor Combat V0.5.3

Cold Corridor Combat V0.5.3

Full Version 6 comments

16th Chapter: Blood Ravens. New unit: Vectori Broodlord. Extremely rare, resilient and lethal. Increases Genestealer spawns with level of Terminators.

Comments  (0 - 10 of 14)
Cyber^Punk
Cyber^Punk

I also just realized the buff for the thunder hammer crusher only applies to the hammer not the shield as it does not say anything on the shield so i believe you have a 35% chance to hit while still only having a 20% defense chance.

Reply Good karma Bad karma+1 vote
Cyber^Punk
Cyber^Punk

For some reason when I downloaded this it wasnt in zip file form it was in a 7Z File format. I tried converting to zip then extracting it to the directory but either way sending it directly or having a zip then extracting it it still dosent work. I have beta enabled and downloaded the latest version. Any idea why it isnt working?

Reply Good karma Bad karma+1 vote
dv1 Creator
dv1

IT is a *.7z file. Try this: 7-zip.org

Reply Good karma+2 votes
Cyber^Punk
Cyber^Punk

It is a good mod thanks for helping me get it to work but i was just wondering why did you nerf thunder hammer and storm shield so much? I mean the highest one you unlock only gives you 20% defence and 15% attack. It is pretty bad for both accounts at the level you unlock it considering the talon claws give 35% with 2 attacks and 30% attack depending on the one. Just wondering why it seems like you were trying to go for a little of both but it just makes it so you die faster if you are attacking or defending.

Reply Good karma Bad karma+1 vote
dv1 Creator
dv1

Thunder Hammer Crusher and Storm Shield Pavise give +15/+20 in the unmodded game. The mod does not change that. What it does change is that hammer/shield combinations inflict an additional point of damage. That is a buff in my book.

The mod changes the last set of Lightning Claws from +35 attack to +35 defense to match the description. That makes them identical to Wolf Claws Skoll.

Reply Good karma+2 votes
Cyber^Punk
Cyber^Punk

ah ok i thought they were nerfed as i thought with it stating there being a 25% buff it would have been closer to that or higher. Thanks

Reply Good karma Bad karma+1 vote
dv1 Creator
dv1

In the unmodded game, displayed stats for TH/SS and LC variants are wrong. Your memory may be right and it says +25 or more. Only the game gives incorrect information.

Reply Good karma+2 votes
Cyber^Punk
Cyber^Punk

Also are the Angels Vermillion and the raven guard not being introduced till later?

Reply Good karma Bad karma+1 vote
Cyber^Punk
Cyber^Punk

ok cool thanks. What would be neat for future versions would be special variants of more weapons like special claws or special TH/SS variants.

Reply Good karma Bad karma+1 vote
dv1 Creator
dv1

Betatesters wanted

The mod Cold Corridor Combat is looking for betatesters.

Do you want access to the latest development versions? Content that's still hidden? In return you search for bugs, give feedback regarding game balance and discuss ideas for more chapters.

Interested? Go to steam and add the author (username dv).

Reply Good karma+3 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Space Hulk Ascension
Creator
Contact
Send Message
Release date
Mod watch
Follow
Share
Community Rating

Average

10

4 votes submitted.

You Say

-

Ratings closed.

Style
Tags

Cold Corridor Combat has not been tagged yet.

Embed Buttons
Link to Cold Corridor Combat by selecting a button and using the embed code provided more...
Cold Corridor Combat
Statistics
Last Update
Watchers
6 members
Files
26
Reviews
4