This mod for the game "Space Hulk Ascension" creates new playing experiences by creating new and redesigning existing Chapters so they play in different and unique ways.

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Cold Corridor Combat V2.2.1

Cold Corridor Combat V2.2.1

Full Version 5 comments

Bugfix update: Fixes one bug regarding C.A.T. Two minor GUI additions.

Cold Corridor Combat V2.2

Cold Corridor Combat V2.2

Full Version

GUI improvements like scaling for high resolution screens and another chapter: Knights of Blood field 6 Terminators per squadron against improved Genestealers...

Cold Corridor Combat V2.1

Cold Corridor Combat V2.1

Full Version

Two new chapters: 1) Soul Drinkers led by Inquisitors and a Cyclone Missile Launcher with configureable loadout. 2) Space Wolves Great Company of Wolf...

Cold Corridor Combat V2.0

Cold Corridor Combat V2.0

Full Version 2 comments

New "Chapter": Sanguinary Priesthood; changes to existing chapters.

Cold Corridor Combat V1.4.1

Cold Corridor Combat V1.4.1

Full Version 4 comments

Hotfix update: Could not create new savegames under specific circumstances. In-combat saves may not work properly. Games with Cyclone Missile Launcher...

Cold Corridor Combat V1.4

Cold Corridor Combat V1.4

Full Version

23rd Chapter: The Fallen 4 Terminators per squadron; 11 classes and several new weapons.

Cold Corridor Combat V1.3

Cold Corridor Combat V1.3

Full Version

New Chapter: Legion of the Damned. They never need to reload their weapons and are able to teleport.

Cold Corridor Combat V1.2

Cold Corridor Combat V1.2

Full Version

New Chapter: Storm Wardens. They combine Power Sword with Storm Shield and Cyclone Missile Launcher.

Cold Corridor Combat V1.1

Cold Corridor Combat V1.1

Full Version

New campaign: Strike Deep. Full Control hid six missions inside the game. Now they are available for play.

Cold Corridor Combat V1.0.2

Cold Corridor Combat V1.0.2

Full Version 3 comments

Graphic update: Lightning Claws for Ultramarines, new Standard Bearer graphics and a bugfix for Wolf Priest.

Cold Corridor Combat V1.0

Cold Corridor Combat V1.0

Full Version

20th Chapter: Deathwatch. Every Terminator uses the chapter bonus from his home chapter.

Cold Corridor Combat V0.5.7

Cold Corridor Combat V0.5.7

Full Version 5 comments

19th chapter: Omega Skulls. Techmarine and new combi-weapon variants.

Cold Corridor Combat V0.5.6a

Cold Corridor Combat V0.5.6a

Patch

Fixes bug with Raven Guard teleport homers. Requires V0.5.6.

Cold Corridor Combat V0.5.6

Cold Corridor Combat V0.5.6

Full Version

18th chapter: Angels Vermillion: 2 Heavy Class Terminators with Assault Cannon focus and a slot for Purity Seals.

Cold Corridor Combat V0.5.5

Cold Corridor Combat V0.5.5

Full Version

17th Chapter: Raven Guard; Iron Hands gain Plasma Cannon variant with additional firing mode.

Cold Corridor Combat V0.5.4

Cold Corridor Combat V0.5.4

Full Version

Tweaks to Genestealers (Horns). Area effect psychic powers nerfed.

Cold Corridor Combat V0.5.3a

Cold Corridor Combat V0.5.3a

Patch

Adds one file that is absent without leave from V0.5.3.

Cold Corridor Combat V0.5.3

Cold Corridor Combat V0.5.3

Full Version 6 comments

16th Chapter: Blood Ravens. New unit: Vectori Broodlord. Extremely rare, resilient and lethal. Increases Genestealer spawns with level of Terminators.

Cold Corridor Combat V0.5.2

Cold Corridor Combat V0.5.2

Full Version

Adds yet another four very rare Genestealer variants: Feeder Tendrils and Flesh Hooks. Acid Maw, Feeder Tendrils and Flesh Hooks. With and without Scything...

Cold Corridor Combat V0.5.1

Cold Corridor Combat V0.5.1

Full Version

Adds four very rare Genestealer variants: Acid Maw and Flesh Hooks. Acid Maw and Feeder Tendrils. With and without Scything Talons.

Cold Corridor Combat V0.5

Cold Corridor Combat V0.5

Full Version

Adds four rare Genestealer variants: Broodlord, Feeder Tendrils, Flesh Hooks and Acid Maw with Scything Talons.

Cold Corridor Combat V0 4.4.1

Cold Corridor Combat V0 4.4.1

Full Version

Hotfix for issues with proximity mines and grenades.

Cold Corridor Combat V0.4.4

Cold Corridor Combat V0.4.4

Full Version

15th Chapter: Iron Hands. Their Lifeform Scanner reveals any 'stealers inside perception range.

Cold Corridor Combat V0.4.3.1

Cold Corridor Combat V0.4.3.1

Full Version 1 comment

Add White Scars symbol to mission select screen and save game slot.

Cold Corridor Combat V0.4.3

Cold Corridor Combat V0.4.3

Full Version

14th Chapter: White Scars. They are very mobile and perform free turns like 'stealers.

Cold Corridor Combat V0.4.2.1

Cold Corridor Combat V0.4.2.1

Full Version

Bugfix update: Missing textures for Angels of Redemption Apothecary.

Cold Corridor Combat V0.4.2

Cold Corridor Combat V0.4.2

Full Version

13th Chapter: Black Templars with reclusiam command squad.

Cold Corridor Combat V0.4.1

Cold Corridor Combat V0.4.1

Full Version

12th Chapter: Deathwing HQ deploys three Terminators in each squadron.

Cold Corridor Combat V0.4

Cold Corridor Combat V0.4

Full Version

11th Chapter: The Great Company of Wolf Lord Sven Bloodhowl of the Space Wolves Chapter of Space Marines joins Cold Corridor Combat.

Cold Corridor Combat V0.3.4

Cold Corridor Combat V0.3.4

Full Version

-minor update: Dark Angels Apothecary uses five helmets with Helix. His brethren use five without.