One Vision, one purpose. Peace through power!
Just like Kane's Vision, this mod aims to perfect the gameplay experience of Kane's Wrath. With countless new faction unique upgrades and units, this is a comprehensive overhaul of this already great game.
Every change that was introduced in this mod was with quality gameplay in mind and do justice to the lore of the factions. Furthermoe, One Vision is keen on maintaining the game's high visual level and improve upon it wherever possible. Whereas the original game limited subfactions to a certain gameplay aspect, the vision of this mod is to create 9 diverse factions, each with its own gameplay approach and expanded individual theme. From start to finish, no part of the game was untouched. This results in a much more diverse and balance game while maintaining the fun and visual quality of the original game.
I invite everybody to become part of the development process and share your feedback, bug report and potential balancing issues. For this, the best channel is our Discord channel. You can also download the latest beta versions from there: Join our Discord to post feedback and download the latest beta
New content is made with a faction's theme in mind and aims to add new possibilities and strategies which are both fun and powerful to play with.
After years of work, a great quantity of new content, countless balancing changes and all known bugs fixed all factions compete on the same power level and offer their own fun ways to play.
As an example, Reaper-17, Marked of Kane or Steel Talons are no longer the underdogs of the game. With new amor upgrades and experimental techs like Weaponized Firestorm, Steel Talons serves as the GDI's powerhouse.
The devious Marked of Kane utilizes speed and supportive disruptive/supportive abilities to gain an edge on the battlefield. And the brutal cult of Reaper-17 can mutate their own units to serve other purposes.
To play this revitalised version of Kane's Wrath, you can use Bibber's Wrath Ed Mod Launcher.
Download it here: Bibber.eu
One Vision, One Purpose
Peace Though Power!
It's been more than a year since the last release of One Vision, but the mod continues to evolve! It is in active development, but getting everything right takes longer than anticipated.
We are working actively in our Discord channel on making the mod more polished and making it more fit for comeptitive play. Which is a delicate process when so much content is involved. However, I'm very satisfied with the work so far and decided to have a beta release on moddb.
If you remember the last news update, the upcoming version is all about improving the existing content in the game. This includes not only polishing, balance and bugfixes but also new abilities, better sounds and overall making the mod more fun.
We've made substantial advances in these areas and so far we've got an impressive changelog that has tripled in size since the last update: Full Changelog
Note: Because this is a beta release, everything is still subject to change. If you find any glitches or bugs, please don't hesitate to contact me. Gameplay suggestions welcome!
Overall, this release should make many units feel more "responsive" and fun to play with. Furthermore, many upgrades, abilities, support powers and useless units were changed to make them more significant. Among my personal highlights are:
As well as a complete balance rework of many units and bugfixes. I also added several new effects and textures to the mod. I hope this convinces you to try out the new version of One Vision!
The reason for the lack of updates is that Discord has become my primary center for developing the mod. We've established a small community of active people and if you want to join our regular play tests or just want to watch a stream of people playing, this is the right place to be.
I continue using Moddb for big releases and I force nobody to join my channel. However, this is a one-man project and my time is limited. If you want to lend a hand in development, or meet other player of the mod, this is the place to go. It is the central hub for One Vision with:
The goal of One Vision was never to make a content mod that is overloaded with TS references and CnC 4 models but to bring the best Kane's Wrath experience. And the upcoming release serves as a clean slate for the features to come.
At this point, I don't think the mod doesn't need many more units. Instead, I want to focus on a distinct thematic playstyle of each faction. As well as adding more experimental gameplay features. But most of all I want to focus on the "fun" part of the mod. Commandos and Epic Units will also play a more important role and provide unique abilities and advantages that fits each of the 9 faction.
Core goals for version 0.95:
I think that sums it up nicely. There is still a lot to do!
I hope you have as much fun playing the new version as I had making it :)
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