One Vision, one purpose. Peace through power!
Just like Kane's Vision, this mod aims to perfect the gameplay experience of Kane's Wrath. With countless new faction unique upgrades and units, this is a comprehensive overhaul of this already great game.

Every change that was introduced in this mod was with quality gameplay in mind and do justice to the lore of the factions. Furthermoe, One Vision is keen on maintaining the game's high visual level and improve upon it wherever possible. Whereas the original game limited subfactions to a certain gameplay aspect, the vision of this mod is to create 9 diverse factions, each with its own gameplay approach and expanded individual theme. From start to finish, no part of the game was untouched. This results in a much more diverse and balance game while maintaining the fun and visual quality of the original game.

I invite everybody to become part of the development process and share your feedback, bug report and potential balancing issues. For this, the best channel is our Discord channel. You can also download the latest beta versions from there: Join our Discord to post feedback and download the latest beta

New content is made with a faction's theme in mind and aims to add new possibilities and strategies which are both fun and powerful to play with.
After years of work, a great quantity of new content, countless balancing changes and all known bugs fixed all factions compete on the same power level and offer their own fun ways to play.

As an example, Reaper-17, Marked of Kane or Steel Talons are no longer the underdogs of the game. With new amor upgrades and experimental techs like Weaponized Firestorm, Steel Talons serves as the GDI's powerhouse.
The devious Marked of Kane utilizes speed and supportive disruptive/supportive abilities to gain an edge on the battlefield. And the brutal cult of Reaper-17 can mutate their own units to serve other purposes.

To play this revitalised version of Kane's Wrath, you can use Bibber's Wrath Ed Mod Launcher.
Download it here: Bibber.eu

One Vision, One Purpose
Peace Though Power!
- Kane

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Major Release Incoming

News

Release Announcement: 22nd of June

Header

After several years, One Vision 0.95 is almost upon us. And it is one I am particularly proud to share. V95 marks the end of a massive balancing and content effort. It is meant to make the mod future proof for even more units and upgrades in the future.

One Vision 0.95


Click here to read the full changelog

About Command Post

What is Command Post? It is an extensive KW-management tool. This includes:

  • Switching and installing mods with a few clicks
  • A vast collection of vanilla and 1.02+ maps
  • A replay management system
  • A stat browser for your past games
  • A VPN server to easily connect with friends

Command Post

Development Status

Mod development has mostly shifted to Discord and Command Post. However, I will still upload major releases and new screenshots to moddb. But for those who want to reach out for any reason and want to connect to other fans, Discord is a great platform to join.


That’s it for now folks. More info will be released on wednesday!

One Vision, One Purpose!

One Vision Mod Update #2

One Vision Mod Update #2

News 3 comments

A lot has happened over the past couple of months with the One Vision mod, be sure to read about it below.

One Vision Update & Upcoming Tournament

One Vision Update & Upcoming Tournament

News 1 comment

One Vision mod update plus news of an upcoming tournament

One Vision v0.92 Beta Release!

One Vision v0.92 Beta Release!

News 17 comments

This annonucement coveres the release of an open beta of the upcoming version. I further summarize the journey so far and what you can expect for the...

Update: One Vision 0.92

Update: One Vision 0.92

News 11 comments

An update to the next version of One Vision, including a public beta, screenshots, changelogs and an overview to some of the changes.

RSS Files
One Vision 0.95

One Vision 0.95

Full Version 10 comments

V95 marks the end of a massive balancing and content effort. It is meant to make the mod future proof for even more units and upgrades in the future.

Outdated: One Vision 0.92 - beta

Outdated: One Vision 0.92 - beta

Full Version 25 comments

This is a beta version for the upcoming version 0.92 of One Vision. This beta is the result of a nearly year-long polishing and balancing effort to bring...

OUTDATED: One Vision 0.90

OUTDATED: One Vision 0.90

Full Version 64 comments

After 2 years of development, version 0.9 of One Vision is here to deliver the best possible Kane's Wrath experience. Experience how Kane's Wrath was...

OUTDATED: One Vision 0.86

OUTDATED: One Vision 0.86

Patch 26 comments

Version 0.86 is a revision of 0.85 with a range of bug fixes and other small gameplay adjustments. No major changes were made and this release replaces...

OUTDATED: One Vision 0.81

OUTDATED: One Vision 0.81

Full Version 23 comments

Attention: This is a hotfix for version 0.8 and is labeled version 0.81 to avoid confusion. Content is identical to version 0.8 but has a serious bugfix.

OUTDATED: One Vision 0.75

OUTDATED: One Vision 0.75

Full Version 41 comments

This is the fifth release of One Vision. Attached to the content of the mod are various textfiles: installation guide, changelog, faction themes and Credits...

Comments  (0 - 10 of 898)
Guest
Guest

Please fix 7th campaign for Nod "The Doctor Vanishes". GDI spams millions of Kodiaks which makes them unbeatable. :(

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musailem
musailem

with respect and i am just only saying but you can defeat all of the kodiaks regardless of how many there are .

according to my personal battle doctrine i consider a single squad is comprised of 12 units of any single type of unit .

all you will need are 4 squads worth of the nod rocket infantry units (4x12=48) with all of their related upgrades already purchased .

that is how i personally defeated the kodiaks regardless of how many there were in the 7th campaign for Nod "The Doctor Vanishes" on the hardest difficulty on my first playthrough .

since specifically unfortunately you will be playing as the black hand faction of nod in this specific mission it will be particularly difficult since they do not deploy attack aircraft of any kind like the venom so you cannot counter the kodiaks in the air and the kodiaks are very effective against vehicles so you will have to rely only on the nod rocket infantry squads to win here in this specific mission .

the ai usually always deploys whatever of the most powerful units it has in massive numbers in its arsenal that are currently available to it which also include the kodiak in both campaign and skirmish this is a normal and expected behavior for the ai across in any mod related game .

i usually always counter the kodiaks with the nod venom attack aircraft with usually a single squadron of venom of 12 units no matter how many kodiaks there are that is if i have the venom available to deploy whenever i play as the other 2 nod factions .

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comradevolkovboris
comradevolkovboris

Can not download from the command post."File unavailable".
Can you upload the latest version up to the moddb website?

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Guest
Guest

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Krulxyfer
Krulxyfer

Does anyone know why in skirmish I just get tib vein detonation in the middle of my army with no tib vein in sight? why does the ai have that privilege of just being able to one-click my army/base without even being able to see me.

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daytor
daytor

The ai doesn't have fog of war in c&c tw and kw.

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Guest
Guest

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Guest
Guest

I wish there would be a mastodon. And i hope they update the new GDI bomber (the one that looks like a pizza). It swooshes so fast but has neither jet nor the sonic boom effect. It just floats.

But anyway other units are lit. Gj. Thx alot!

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Guest
Guest

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monstertaimer
monstertaimer

There wont be a mastodon or any varient of it at this point in time.

Re the shockwave, I can add that onto the list to see if we can improve the visuals on it.

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