I am currently recreating this mod completely from the ground up. I have the mcv system working fully and I'm working on the profile system. It's coming along very nicely. The reason for the reconstruction is mainly because I'm implementing the use of tables so I won't have to use so many ini files. The Profile system is also alot more controllable. The profile system is almost done however I'm working on other projects as well so production of this mod will be slow, sorry about this. Just know that me working on those projects is actually helping me learn more about lua so it really helps the mod too, it helps me make the mod itself much better as I learn knew and better ways to do something. I will still work on the mod of course, just not as frequently.

Everything in this mod will be controlled with the numpad from now on. The enter key on the numpad will bring up the main menu which will show you what # does what. These are the tech trees for all the sides.

GDI Tech Tree

Construction Yard -> Power Plant

Power Plant -> Barracks, Refinery

Barracks -> Weapons Factory

Refinery -> Comcenter

Comcenter -> Airstrip

Weapons Factory -> Service Depot

Airstrip -> Helipad

Barracks,Weapons Factory,Comcenter -> Bio Center

GDI Defence Tree

Barracks -> Walls,Guard Tower

Comcenter -> Samsite, Advance Guard Tower, Sniper Tower

Bio Center -> Missile Battery, Dual Sniper Tower


Nod Tech Tree

Construction Yard -> Power Plant

Power Plant -> Hand of Nod, Refinery

Hand of Nod -> Weapons Factory

Refinery -> Comcenter

Comcenter -> Airstrip

Weapons Factory -> Service Depot

Airstrip -> Helipad

Hand of Nod,Weapons Factory,Comcenter -> Shrine of Nod

Nod Defence Tree
Hand of Nod -> Walls,Turret

Comcenter -> Samsite, Obelisk of Light, Sniper Tower

Shrine of Nod -> Laser Battery, Tiberium Sniper Tower


CABAL Tech Tree

Construction Yard -> Power Plant

Power Plant -> Barracks, Refinery

Barracks -> Weapons Factory

Refinery -> Comcenter

Comcenter -> Airstrip

Weapons Factory -> Service Depot

Airstrip -> Helipad

Barracks,Weapons Factory,Comcenter -> Research Facility

CABAL Defence Tree

Barracks -> Walls,Laser Turret

Comcenter -> AA Laser Cannon, Obelisk of Light, Sniper Tower

Tech Center -> Eneregy Rocket Cluster Battery, Laser Sniper Tower

GDI Unit Tech Tree

Weapons Factory -> Medium Tank, Humm-Vee

Comcenter -> MRLS

Service Depot -> APC

Airstrip -> Bomber

Helipad -> Orca

Bio Research Lab -> Mammoth Tank

Nod Unit Tech Tree

Weapons Factory -> Light Tank, Recon Bike, Buggy

Comcenter -> Mobile Artillery

Service Depot -> APC

Airstrip -> Bomber

Helipad -> Apache

Shrine of Nod -> Stealth Tank


CABAL Unit Tech Tree

Weapons Factory -> Laser Tank, Laser Buggy

Service Depot -> Repair Vehicle

Airstrip -> Bomber

Helipad -> Laser Apache

Research Lab -> Laser Artillery Platform

Infantry:

GDI:

Barracks -> Riflemen, Engineer

Refinery -> Flech Trooper, Tiberium Trooper

Comcenter -> Sniper, Rocket Infantry

Bio Lab -> Ramjet Sniper, Pic gunner, Volt Gunner, Locke

Nod:

Hon -> Riflemen, Engineer

Refinery -> Chem Trooper

Comcenter -> Sniper, Flamer Trooper, Rocket Infantry, SBH

Shrine of Nod -> Ramjet Sniper, Railgunner, Volt Gunner, Kane

CABAL:

Bar -> Laser Infantry, Engineer

Comcenter -> Laser Sniper, LCG Mutant, Energy Rocket Mutant

Tech Center -> Squid, Gremlin, Rhino, Mutant Commando

The Squid and Rhino are.. "experiments" CABAL did with genetic infusion. He is rather pleased with the results.. As for the Gremlin... God only knows what on earth CABAL was doing to create... that... thing.

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Smart Builder

News

Smart Builder is a plugin that will allow anyone with an FDS to build maps, using build blocks that were provided by W4RNING from his map L4b_Level1.mix (big thank you to him for letting me use them). When SB is fully finished, the building blocks will all be in a seperate .mix file and won't require a new preset to use them, this will allow people to make their own models and use it on SB as well! The map file is actually going to the biggest empty space that gmax will pretty much allow me to make, I forget how big that is though... sorry, but it's really freaking huge, lets just go with that.

Anyone (that has set up an FDS) will be able to build, save, even share their maps with SB.

So what does SB have to do with this mod? This mod will be using a modified version of that blank map, meaning the map is just a blank slate with alot of modified presets. Using SB, I plan to create a huge map for people to wage war on!

Once SB is ready, I will set up a test server for everyone to come and build and even try out the presets for the mod, including the MCV from the video I uploaded some months back.

Hopefully the wait won't be a long one, and if you'd like to keep track of SB's progress, just click one of these links:

Progress of SB: Johnserv.dozegaming.com
Command List: Jdserv.dozegaming.com
ChangeLogs: Jdserv.dozegaming.com

You can also join John's Server on renegade to try out SB. It is still in it's Alpha stage, no map building as of yet. I'm working on getting the decor and AI features done before I work on the map building.

When is SB is fully completed I will then of course release it to the public. There is no set time for that, so don't ask please. I also sadly do not have a set date for when the test server is going to be up, but I am HOPING for sometime in February.

New Profile system and key hooks

New Profile system and key hooks

News 1 comment

New key hooks, new profile system. Read the whole thing more info!

New Forums with update

New Forums with update

News

The mod now has a new forum and the update can be found there.

RTS Update

RTS Update

News

The normal Renegade RTS plugin is back with new buy commands

Infantry Update

Infantry Update

News 1 comment

I'm currently adding the infantry to both plugins, as well as paradrops for both sides and the server is back up and running.

Comments  (0 - 10 of 67)
GraYaSDF
GraYaSDF

JadeÐrgn, I was watching your first two videos of "C&C Armageddon" Renegade mod in the far past. Maybe it is too late to reply or comment, but you motivated me to make the FPS-strategy on this so-called Westwood3D game engine. I was also watching your last video, and I was really surprised, but at that moment I gone so far and already had MCV, really crazy battles with other people, etc. You had a nice try, and good luck in further creations and especially in life.

P.S.: For those people who are waiting for this mod, I suggest to check also my addon Commando Assault. It is similar to "SCUD Storm" and "C&C Armageddon", also a successor of Battlezone II Combat Commander, and I am making it from time to time when I am free: Moddb.com

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Meyerm
Meyerm

What up with the Cabal stuff?

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Cncforever
Cncforever

Can this be used with AI Bots in offline LAN? I doubt it but thought I would clarify.

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JadeÐrgn Creator
JadeÐrgn

There will be no AI that will build bases and such, only bots like a GDI Soldier etc that will follow you and attack the enemy.

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ImperialKaskins
ImperialKaskins

Well i got a question, is this mod following like what C&C assault? Because C&C assault lets you build bases, deploy MCV ( Well this haven't completed yet ) and commands units

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ImperialKaskins
ImperialKaskins

Oh too late to edit. And C&C Assault more focus on Tiberian Dawn Structures then Renegade Structures although both of em are in same age setting.

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JadeÐrgn Creator
JadeÐrgn

I've never heard of C&C Assault O_o Sounds like a fun mod though.

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ImperialKaskins
ImperialKaskins

LOL. its just in Renegade Mod in MODDB. Its now Above your mod in the Renegade Mod Lobby in Moddb.

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ImperialKaskins
ImperialKaskins

Is too quiet

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JadeÐrgn Creator
JadeÐrgn

Eh ya, I haven't been able to work on it much due to personal issues. I'm back to working on it with Dozer though.

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