This is the continuation of Sergeant Mark IV's Brutal Hexen mod. Well, after been seemingly abandoned for a few years, we have continued Brutal HeXen where Sarge and Seidolon has left off.
For more information please follow ''BRUTAL HEXEN (ZDL Edition)'' on the ZDoom forum.
Seidolon - Sabreclaw gibs, Purple flares, some spark recolors, Crossbow powered sprites, some tracer recolors, Cleric and Corvus kick, Mage red lightning hand, combined Cleric Mace and Shield, captured Elf (unused)
Neoworm - Heretic Staff swing, Cleric and Fighter shields
Unknown Creator - Blue Fighter sword
ZDL - New Weapons, Altfires on all Weapons , New Classes, Optimized Sprites
Raven software - Hexen, and Hexen 2
Id software - Doom, and Doom 2
Seidolon - Edits from the Free Sound Library
Seidolon - Title graphics, minor edits of blue shadow's stuff, black box in main menu
Blue Shadow - HUD bar graphics
Sergeant Mark IV - Brutal Hexen stuff (will specify eventually)
Seidolon - New stuff (will specify eventually)
Randy Heit - Decorate bases on ZDoom Wiki
ZDL - Allocated new classes, Applied new Altfires, COOP implementation, Optimized and error fixing
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.