This is the continuation of Sergeant Mark IV's Brutal Hexen mod. Well, after been seemingly abandoned for a few years, we have continued Brutal HeXen where Sarge and Seidolon has left off.
Brutal Hexen is updated on the community forum named, NZDOOM.net, a place where everybody is welcome to join.
For more information please follow ''BRUTAL HEXEN (ZDL Edition)'' on the NZDOOM.net forum.
Seidolon - Sabreclaw gibs, Purple flares, some spark recolors, Crossbow powered sprites, some tracer recolors, Cleric and Corvus kick, Mage red lightning hand, combined Cleric Mace and Shield, captured Elf (unused)
Neoworm - Heretic Staff swing, Cleric and Fighter shields
Unknown Creator - Blue Fighter sword
ZDL - New Weapons, Altfires on all Weapons , New Classes, Optimized Sprites
Raven software - Hexen, and Hexen 2
Id software - Doom, and Doom 2
Seidolon - Edits from the Free Sound Library
Seidolon - Title graphics, minor edits of blue shadow's stuff, black box in main menu
Blue Shadow - HUD bar graphics
Sergeant Mark IV - Brutal Hexen stuff (will specify eventually)
Seidolon - New stuff (will specify eventually)
Randy Heit - Decorate bases on ZDoom Wiki
ZDL - Allocated new classes, Applied new Altfires, COOP implementation, Optimized and error fixing
Brutal Hexen updates are available over at the NZDOOM.net forum.
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