Brutal Half-Life is a modification that makes the game more violent and addictive. It is also a tribute to the classic FPS games.
Public beta 2 of Brutal Half-Life. Still needs lot of work but it is stable enough for a release. I will continue adding more features in future versions.
Changelog:
Added:
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-Chapter selection map
-4 new maps based on classic FPS
-New weapons:
-Fists
-Desert eagle from Opposing Force
-Hyperblaster from Quake 2
-Plasmarifle from Doom
-Rocket launcher from Quake 1
-Dual weapons:
-Glock
-Mp5
-357
-Desert eagle
-Different fluid forms for blood:
-Splashes, drips and streams
-Player and monsters bleeding out (player bleeds in hard mode or when no HEV)
-New weapon animations
-Fire
-Aiming with the sights
-New physics reactions for some weapon attacks
-New head gore variations
-Barney can carry more weapons
-Some AI improvements
-Dead HEV dismemberment
-Weapon recoil
-Small camera movements
-No-HEV hands
Changed:
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-Now you can spawn infinite monsters in Zoo
-Realistic agony sounds
-Now the silencer for the glock only attaches when you take it from hassasin (or world silenced glock)
-Unlimited allies can follow you now
-Returned crowbar decals and reedited bulletholes
-Changed beheading sound and its behaviour
-New skills balance
-Blood decals changes
-Improved rocket trails
-Kick behaviour
-Ground-dying animations now have an end
-Changed burnt and hurt skins behaviour
Fixed:
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-Hornet crashes
-More visible crosshairs
-Finished islave, alien grunt and controller skins
-Now m249 view model decrease bullet rounds like in opposing force
-A lot of other additions, changes and improvements...
Brutal Half-Life mod version 0.1 BETA is now available to download.
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Beta 2 of Brutal Half-Life. Still needs work but it's stable
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can you just pls give us some news on how you are doing or how the game is doing ples?
fix your buddy
Don't worry he will fix his buddy
I mean seeing how much v3 has improved and added over v2 have you considered a steam release when its done?
Zoony, i know you want to close the comments section, i feel the same bro
It's like a bunch of homeless people begging for money
Why not consider expanding your team for the mod? Working on it solo is commendable, but hiring additional help could speed up the development process significantly
"its brutal time!" - john half life, i guess