Brutal Half-Life is a modification that makes the game more violent and addictive. It is also a tribute to the classic FPS games.

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beta2


Brutal Half-Life Beta 0.1


Public beta 2 of Brutal Half-Life. Still needs lot of work but it is stable enough for a release. I will continue adding more features in future versions.


Changelog:

Added:
------
-Chapter selection map
-4 new maps based on classic FPS
-New weapons:
-Fists
-Desert eagle from Opposing Force
-Hyperblaster from Quake 2
-Plasmarifle from Doom
-Rocket launcher from Quake 1
-Dual weapons:
-Glock
-Mp5
-357
-Desert eagle
-Different fluid forms for blood:
-Splashes, drips and streams
-Player and monsters bleeding out (player bleeds in hard mode or when no HEV)
-New weapon animations
-Fire
-Aiming with the sights
-New physics reactions for some weapon attacks
-New head gore variations
-Barney can carry more weapons
-Some AI improvements
-Dead HEV dismemberment
-Weapon recoil
-Small camera movements
-No-HEV hands

Changed:
--------
-Now you can spawn infinite monsters in Zoo
-Realistic agony sounds
-Now the silencer for the glock only attaches when you take it from hassasin (or world silenced glock)
-Unlimited allies can follow you now
-Returned crowbar decals and reedited bulletholes
-Changed beheading sound and its behaviour
-New skills balance
-Blood decals changes
-Improved rocket trails
-Kick behaviour
-Ground-dying animations now have an end
-Changed burnt and hurt skins behaviour

Fixed:
------
-Hornet crashes
-More visible crosshairs
-Finished islave, alien grunt and controller skins
-Now m249 view model decrease bullet rounds like in opposing force

-A lot of other additions, changes and improvements...

Brutal Half-Life Beta 0.1

Brutal Half-Life Beta 0.1

News 67 comments

Brutal Half-Life mod version 0.1 BETA is now available to download.

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Comments  (0 - 10 of 2,323)
Guest
Guest

Game Crashes On Pc When A Shoot A Head Off A Vort With The Degal

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lopostak
lopostak

no way, for real!!?? :OOOOOOOO

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stefanovsky
stefanovsky

This update broke so much more than it added... Most of the weapons feel like Im firing blanks. The bullets are going nowhere. Having too hard of a time killing headcrabs, barnacles sometimes have no hitbox. Dying state animations have also become exceedingly rare for some reason.
Biggest complaint is the gunplay though. Idk what happened, but everything became very hard to hit, and the bullets go nowhere. I found myself spending a full smg mag to kill 1 headcrab. Gonarch is bugged as hell. The part where a marine chucks a satchel charge down a pipe to kill you is also bugged. If you injure the marine while hes throwing, you will not be able to open the hatch, etc etc...
+complaint no gore on assassin models

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sushoovygamingskial
sushoovygamingskial

exactly.also in the zoo when i spawn a gonarch and then kill it the game crashs or when i spawn an army of barnies and spawn a gonarch.
when the barnies kill the gonarch the game crashs.also i can't play quake 2 level because it crashs 60 seconds or less after i load the map.

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IOviSpot
IOviSpot

You don't miss, but it doesn't register as hit. I don't know why is happens, but I've noticed it happening during certain monster sequences, like scientists in c1a0 for example.

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PrB00Mguy+
PrB00Mguy+

I just want this mod to be finished.

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Dr.pper
Dr.pper

I doubt that's ever going to happen. I do want a new update at least.

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lopostak
lopostak

why the mod gets first in the page? that happen when a mod do a release/update or something. and there's nothing. ;(

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casualfan
casualfan

It also happens when a new addon is added. Check the addons page. You'll see that one just got added.

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lopostak
lopostak

thanks, i did not know that! yep, i think is the blue hands addon.

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