The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.
This patch fixes a Brutal Doom v21 keys/doors and armors animations bugs that happen when you load it with a Chex Quest IWAD.
This is a simple Brutal Doom v21 Public Beta April 2018 patch that fixes a bug that makes the keys that spawn on Chex Quest maps useless to open their respective doors. The patch also corrects the Brutal Doom armors that look a bit screwed while playing the Sergeant Mark IV's mod with some Chex Quest IWAD.
There are some smaller bugs while running "Brutal Chex Quest", such as some missing textures, some weird messages and sound noises while the Flemoids are puking, but I didn't bother to fix these because it doesn't screw the gameplay and I'm sure these will be addressed in the future Brutal Doom v21 versions.
The patch must be loaded after Brutal Doom v21 and was tested on Chex Quest 1 and 3. It should be compatible with any port version that is compatible with BDv21.