The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.

Description

MEATHOOK!!! MEATHOOK!!! Grabber, revolvers, unmaker phaser, and more!

Preview
Brutal Doom Platinum v3.0
Post comment Comments  (0 - 50 of 72)
Shockwave528
Shockwave528 - - 162 comments

I can't believe this! It's time to fight like hell!

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cacodemonpog
cacodemonpog - - 2 comments

COOL AS HELL!!

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Blackmore1014
Blackmore1014 - - 1,210 comments

Nice)

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Razor-Wind
Razor-Wind - - 239 comments

This version is full of good ideas, but I must admit that the difficulty is really frustrating compared to Brutal Doom 21. It's almost torture to play it in the end. x)

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J-320
J-320 - - 25 comments

Indeed, i dunno what made them think giving pin-point accuracy and reaction time to the zombiemen would be great, and the forced sprint to move faster doesnt help that much, now the most dangerous enemies are ironically the zombiemen

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Just_another_heretic
Just_another_heretic - - 1 comments

HELL YEAH!!!

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Hoidberg
Hoidberg - - 2 comments

The best ******* brutal doom fork ever

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TonyH123
TonyH123 - - 97 comments

There is a bug when performing berserk fatalities, the player randomly freezes forcing a restart or game reload. So far has only happened with demons.

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Guest
Guest - - 689,425 comments

I encountered the freeze up too while doing a fatality on pinky.

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Airon83
Airon83 - - 6 comments

BEAUTIFUL BUT REVOLVER DOES NOT DEAL HARM TO ENEMIES TO ME

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luizalexandre1098
luizalexandre1098 - - 28 comments

sorry I don't speak mama mia

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DamagedGuy
DamagedGuy - - 2 comments

sourri aidon spik inglishh

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Guest
Guest - - 689,425 comments

Well, when you will speak italian, i will speak english. Right?

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ThatRandomUser
ThatRandomUser - - 26 comments

sorry i dont speak *spaghetti

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MasterZeroFlash
MasterZeroFlash - - 40 comments

What about sweedish meatbolls? Do you speak that?

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TheBabyDoomGuy
TheBabyDoomGuy - - 8 comments

why yall so mean to him

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Kekirito
Kekirito - - 11 comments

same

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OMXGAMERZ
OMXGAMERZ - - 298 comments

WOOOOW very niceeee and original i'm super excited
EmeraldCoasttt CoomSlayer15 GGs ,you both made very perfect mods this years
BDP, BDkickass ,BDRB ,i can't dream more! I love 2022!
The doom community is very awesome !!! I love all the doom modders (^o^)
('-')

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OMXGAMERZ
OMXGAMERZ - - 298 comments

Words cannot Describe How Thankful I am for the doom community & especially the BD one and the Amazing People that I found/saw here!!!

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11808
11808 - - 69 comments

Funny you say that, since I'm fairly certain Emerald hates me

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Randomguy7
Randomguy7 - - 285 comments

hey, I found a bug. the ads mode doesn't do anything anymore- I'd really love it if I could still have hold or toggle but not both.

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Guest
Guest - - 689,425 comments

how do i use meathook shotgun?

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EmeraldCoasttt Author
EmeraldCoasttt - - 41 comments

Special Action 2 deploys it, replacing the altfire

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AnvĭGrinn
AnvĭGrinn - - 22 comments

altfire does nothing after the hook is activated

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BOOMERDOOMER
BOOMERDOOMER - - 6 comments

Waste of time. Complex Doom Clusterfuck is way better.

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Shockwave528
Shockwave528 - - 162 comments

No.

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marco.nadal.75
marco.nadal.75 - - 50 comments

I concur, most of the Complex Doom Clusterfuck server I have played on lately have been unplayable garbage. There is such as thing as "too much".

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luizalexandre1098
luizalexandre1098 - - 28 comments

NO ******* WAY

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Guest
Guest - - 689,425 comments

there is a bug where i cannot reload at all and instead it keeps playing the full clip animation

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Guest
Guest - - 689,425 comments

Same thing happened to me. Please fix this.

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xraymanslay
xraymanslay - - 24 comments

Same problem here, no Idea whats causing this

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DamagedGuy
DamagedGuy - - 2 comments

Is it me or can't I add the dox uzi addon :/

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FrstSpctr888
FrstSpctr888 - - 1 comments

The Revolver feels very bad, slow projectile that is significantly affected by gravity, tho it seems to pierce enemies...

The new dodge roll distance is crazy...

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n1rvana
n1rvana - - 35 comments

Увы и ах, но это работает только последней Гозе.
Запустить это на z, или lzDoom нельзя ни под каким видом.
Готовьте мощную видяху, короч.

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Guest
Guest - - 689,425 comments

Script error, "BrutalDoomPlatinumv3.0.pk3:zscript/minigunturret.txt" line 40:
Call to unknown function 'A_cleartracer'
Script error, "BrutalDoomPlatinumv3.0.pk3:zscript/minigunturret.txt" line 127:
Call to unknown function 'A_cleartracer'
Function without prototype needs register info manually set: MiniGunTurret.StateFunction.1
Function without prototype needs register info manually set: BFGTurret.StateFunction.1

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GIVEBERSERK
GIVEBERSERK - - 31 comments

U need gzdoom 3.7 or higher

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Shockwave528
Shockwave528 - - 162 comments

Do you mean GZDoom 4.7.1, not 3.7?

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Nicodemuz
Nicodemuz - - 4 comments

SuperB! thanks allot m8, great job!

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THE-FALLENGATEKEEPER
THE-FALLENGATEKEEPER - - 152 comments

I don't know what you've done to the arch vile but I don't like it I can't kill the bastard even a bfg shot won't kill him most of the time can you please revert back to the previous version please as it seems near impossible to kill the thing. I'm pumping rockets bfg cells and everything to them and they don't seem to die a cyberdemon is easier to kill than an arch vile now

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Nicodemuz
Nicodemuz - - 4 comments

I agree with Danny i love your work but the Arch Vile has made me rage quit at least 20 times now, i get stuck, flames everywhere and can't see anything and poof dead, especially when more then one shows up.. the only thing that works well for me is the grenade launcher and flame thrower but often i don't have it and they require distance. I love the mod but the Arch Vile imo is a stinker, try getting it down with low level weapons..

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lyhwha
lyhwha - - 125 comments

i would like be for zandronum too

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alea
alea - - 74 comments

hey, for some reason, the revolver doesn't work for me. any way how to fix it? i'm using gzdoom 4.8.2

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TonyH123
TonyH123 - - 97 comments

Grenade boxes don't spawn any more. I manually spawned one using "summon grenadebox" but picking it up doesn't add any grenades to the tally.

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IDDQDtheCacodemon
IDDQDtheCacodemon - - 17 comments

Hi! first of all I love this mod! It's one of my favorites, but I have a few issues, and it's probably just me but anyway; first, did you remove the 1st person fatalities feature? that's one of my favorite functions and for some reason I can't do them anymore; second, is there any way to eliminate the tilting? I usually use Immerse and doesn't seem to be compatible with this version, and lastly (and this is not a problem actually) you better give the railgun a good secondary function 'cause I loved its frozen version. Sorry if this is annoying!! (and for my bad english)

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LuistheDoomMarine
LuistheDoomMarine - - 183 comments

welp
guess the originality is gone.

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Aeddes666
Aeddes666 - - 17 comments

Any way to disable the Spider Mastermind ceiling walk?
At open (sky) areas, mama keep walking in sky, and it's weird.

Thanks in advance.

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nanenab3
nanenab3 - - 1 comments

You just made the Brutal Doom even more baddass.

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Cyrus_Stryker
Cyrus_Stryker - - 14 comments

pretty great stuff, one thing though. i can't use the Cyberdemon Rocket Launcher and Spider Mastermind minigun at all. how do you even use them?

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ThatRandomUser
ThatRandomUser - - 26 comments

there should be something you can bind in the options called "use boss weapon". bind it to any key you like, then once you acquire the spider mastermind's minigun, or the cyberdemon's rocket launcher, simply use the bind to equip the respective boss's weapon.

You're welcome.

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Guest
Guest - - 689,425 comments

man why the revolver just invisible sprite its shoot but it do nothing

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FKILLER762
FKILLER762 - - 2 comments

this happened to me several times on delta touch

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