In development since 2010, the 18th Cacoward winner and Moddb 2012 MOTY Editors Choice of Creativity Award Brütal Doom takes Doom into a whole new level. It makes the game much more violent than before. There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, and much more.

The whole world becomes more real and interactive.You can kick severed limbs and heads (and sometimes, use it to activate some traps in the map earlier, or even kick them against enemies to do some damage), you can shoot enemies' heads to deal more damage (and cause more gruesome deaths) you can destroy most things in the the scenario (trees, lamps, hanging bodies, etc), you can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, the chainsaw actually cuts the enemies in two. When you find the berserk pack and get super strength, you can perform cinematic executions and RIP AND TEAR your foes with your bare hands. Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields, and much, much more.

Everything in Brutal Doom is extremely intense. Everything sounds louder, looks bigger, moves faster, and hits harder. You can even fell the impact of explosions. Enemies are harder and smarter, and weapons and explosions are much louder. Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Every weapon is powerful and have it's pros and cons, a a weapon will never be outclassed when you find a new weapon, but only find a different use for different situations, making Brutal Doom more balanced and more strategic than Vanilla gameplay. You have new abilities too. With any weapon selected, you can press Q (default bind) to kick enemies at close range and send them away. Every new feature and weapon is cautiously balanced, and added in a way that makes sense in the universe of Doom. Many of the features can also be disabled/enabled to provide the best personal experience possible.

Brütal Doom will make the good an old Doom have a new and fresh look. It will give you a reason to play all the Ultimate Doom, Doom 2, and Final Doom levels again. This mod also works with almost every megawad and map pack around. Take a breath, and prepare to RIP AND TEAR HUGE GUTS!!!!!


Also Check the Official Facebook page: Facebook.com
And my Youtube Channel: Youtube.com

Before making any questions related to the mod, or problems to make it work, please read the FAQ.
Moddb.com


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RSS Articles

Brutal Doom v21

News 23 comments



Brutal Doom v21 Gold was released on May 17 2019, but I only had the time to make a trailer for it just now.

I was unable to show all the new features of this update on this trailer which plays a 3 minute song by Andrew Hulshult. If I were to make a trailer listing every new feature that has been added from v20b to v21 I would probably need to use a Dream Theather album. So make sure you check the changelog, and visit the other videos on my channel, and other news articles on Moddb related to this mod.

Extermination Day (formerly known as Hell on Earth Starter Pack) is not finished yet, might take some more months. By the time Eday comes out, you can also expect a v21b release of Brutal Doom to fix bugs that might be found on this version.

For right now, I will focus my efforts on a new version of the "monsters only" edition.

Special thanks to all the people whose resources were used in Brutal Doom v21: Mike12, Captain Toenail, David G, Revilution, Eriance, Perkristian, Dr. Doctor, DoomNukem, Joey_TD, Das_M, Rafael GoldenWarrior72, Samuel 'Mryayayify' Shank, Brandon (Keeper), Pa1nki113r, CrucuxDuo, Minigunner, Jekyll Grim Payne, Scuba Steeve, Ghastly, Vader, Lynn Forest, EletricPulse, Mr. Enchanter, Doom_Jedi, Kamijou, Kars van Kouwen, scalliano, Tomtefars, Azona, A James, BretArts, 3D Realms, Raven Software, TerminusEst13, Solarsnowfall, Nash, Jekyll Grim Payne, Zero X. Diamond, Black Metal Chainsaw, Tiberium Soul, fenderc01, Dragonsbretheren.

Version 21 Release Candidate is Released

Version 21 Release Candidate is Released

News 38 comments

New beta is up. Final release never been this close.

Version 21 Public Beta is Out Now

Version 21 Public Beta is Out Now

News 74 comments

It's not THE final v21, but already a huge update to v20b.

V21 is still going to take a while, but it will be worth the wait

V21 is still going to take a while, but it will be worth the wait

News 48 comments

Reports on the latest progress of the upcoming release.

Brutal Doom v21 draws closer

Brutal Doom v21 draws closer

News 87 comments

Great improvements on blood and gore, new weapons, better maps, and so on.

Add file RSS Files
Brutal Doom v21

Brutal Doom v21

Full Version 1214 comments

Version 21 Gold. READ THE MANUAL INCLUDED IN THE DOWNLOAD FILE.

Doom Metal Soundtrack Mod - Volume 5

Doom Metal Soundtrack Mod - Volume 5

Full Version 18 comments

This is a compilation with rock/metal remixes of doom's original songs composed by many community artists.

Bolognese Gore Mod v2.0

Bolognese Gore Mod v2.0

Full Version 81 comments

A mod-friendly universal gore mod for Doom, Doom 2, Final Doom, Heretic, Hexen, Strife, Hacx, FreeDoom, and anything else you can run on Zandronum/GZDoom...

Bdv21 Monsters Only Version

Bdv21 Monsters Only Version

Patch 34 comments

This version only features the monsters, and is meant to be used with other weapon mods, so you can play other mods and all have all the gore with full...

BD21.0.4 Patch Updated 01/12/2020

BD21.0.4 Patch Updated 01/12/2020

Patch 29 comments

Many bug fixes and a lot of polishing to Brutal Doom's mechanics and visuals. Hotfix #1: Removed the flashlight source projectile which kept causing the...

Meatgrinder Co-Op mod (version 2.1)

Meatgrinder Co-Op mod (version 2.1)

Full Version 34 comments

Meatgrinder brings the dismemberments, explosions, and special effects of Brutal Doom to a slaughterfest-friendly setting.

Comments  (0 - 10 of 8,124)
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Guest
Guest

So I have my original game from Steam (Doom II) I already had Zandronum installed but I still can't play Brutal Doom, just the vanilla Doom and is not even complete.. Why? I thought I just needed to buy the game.. what is wrong anybody knows?

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torredjon
torredjon

Can you use LZdoom for this?

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bananacomv3ds
bananacomv3ds

When you release a new update to dooma it is about maps because you have only created map pack hell on earth satarter pack do brutal dooma v20b | Will you release a new map pack?

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SchnozBott
SchnozBott

Does v21 add any Doom2 features to Doom or Ultimate Doom runs, like the super shotgun or any of the new enemy types? I played some of episode 1 to try to find out but didn't find anything yet.

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cambreaKer
cambreaKer

no

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Jameson76
Jameson76

its a shame i cant play it. its an rar file and i cant extract it no matter what scam software i use

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DrRhin0
DrRhin0

Download 7zip and look up a tutorial on youtube

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hoffy1138
hoffy1138

Get 7zip

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CyborgParrot
CyborgParrot

Are you the real hoffy1138? If so it's nice to meet you! :D

Your YTP's make me laugh so much.

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Community Rating

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9.6

1842 votes submitted.

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Highest Rated (221 agree) 10/10

Brütal Doom clearly deserves a 10, for several reasons: First, it has been developed almost single handedly by a goodwill individual, who clearly has shown the outmost dedication and perseverance through 2 years of continued development, besides from being always open-minded and patient, hearing suggestions and criticism and enduring ludicrous amounts of flame-wars on some of the forums where the project was being discussed. Such professionalism must be taken in note. Second: the level of compromise…

Jun 9 2012 by Manny_F.

Twitter

Latest tweets from @brutaldoomguy

Maybe all weapons in general should go back to a more Vanilla-ish design. I also plan to get rid of the fingerless… T.co

Apr 3 2020

I'm thinking about making a 3D model of the original gun Sir Punchatz did for Doom's box art and basing the new BD'… T.co

Apr 3 2020

Brutal Doom 64 Revenant, second attempt, different lightning, more motion to arms and legs, different resize method… T.co

Mar 28 2020

With hopes of being back to work on BD64 soon, I decided to do a new attempt at making a new Revenant, now making i… T.co

Mar 28 2020

It's ok to criticize me, just don't be an absolute spineless pussy like this dude to run away at the first response. T.co

Mar 26 2020

A first look of textured blood in Brutal Doom v22. Still WIP T.co

Mar 24 2020

Ok, I found a... way... to play Eternal. 8.5/10. Way superior to Doom 2016 (which is a 7/10) in all fields. I'm le… T.co

Mar 24 2020

So, there are only two problems with Doom 64: - Maps (which cant be loaded outside the EX engine) uses the same MAP… T.co

Mar 22 2020

Trying to get a new version of Bolognese out this weekend, and a new version of VietDoom next week.

Mar 21 2020

Good news. Seems like porting Brutal Doom 64 to the Steam Release of D64 is possible. All files seems to be packed… T.co

Mar 20 2020

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