In development since 2010, the 18th Cacoward winner and Moddb 2012 MOTY Editors Choice of Creativity Award Brütal Doom takes Doom into a whole new level. It makes the game much more violent than before. There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, and much more.
The whole world becomes more real and interactive.You can kick severed limbs and heads (and sometimes, use it to activate some traps in the map earlier, or even kick them against enemies to do some damage), you can shoot enemies' heads to deal more damage (and cause more gruesome deaths) you can destroy most things in the the scenario (trees, lamps, hanging bodies, etc), you can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, the chainsaw actually cuts the enemies in two. When you find the berserk pack and get super strength, you can perform cinematic executions and RIP AND TEAR your foes with your bare hands. Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields, and much, much more.
Everything in Brutal Doom is extremely intense. Everything sounds louder, looks bigger, moves faster, and hits harder. You can even fell the impact of explosions. Enemies are harder and smarter, and weapons and explosions are much louder. Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Every weapon is powerful and have it's pros and cons, a a weapon will never be outclassed when you find a new weapon, but only find a different use for different situations, making Brutal Doom more balanced and more strategic than Vanilla gameplay. You have new abilities too. With any weapon selected, you can press Q (default bind) to kick enemies at close range and send them away. Every new feature and weapon is cautiously balanced, and added in a way that makes sense in the universe of Doom. Many of the features can also be disabled/enabled to provide the best personal experience possible.
Brütal Doom will make the good an old Doom have a new and fresh look. It will give you a reason to play all the Ultimate Doom, Doom 2, and Final Doom levels again. This mod also works with almost every megawad and map pack around. Take a breath, and prepare to RIP AND TEAR HUGE GUTS!!!!!
Before making any questions related to the mod, or problems to make it work, please read the FAQ.
Brutal Doom v21 Gold was released on May 17 2019, but I only had the time to make a trailer for it just now.
I was unable to show all the new features of this update on this trailer which plays a 3 minute song by Andrew Hulshult. If I were to make a trailer listing every new feature that has been added from v20b to v21 I would probably need to use a Dream Theather album. So make sure you check the changelog, and visit the other videos on my channel, and other news articles on Moddb related to this mod.
Extermination Day (formerly known as Hell on Earth Starter Pack) is not finished yet, might take some more months. By the time Eday comes out, you can also expect a v21b release of Brutal Doom to fix bugs that might be found on this version.
For right now, I will focus my efforts on a new version of the "monsters only" edition.
Special thanks to all the people whose resources were used in Brutal Doom v21: Mike12, Captain Toenail, David G, Revilution, Eriance, Perkristian, Dr. Doctor, DoomNukem, Joey_TD, Das_M, Rafael GoldenWarrior72, Samuel 'Mryayayify' Shank, Brandon (Keeper), Pa1nki113r, CrucuxDuo, Minigunner, Jekyll Grim Payne, Scuba Steeve, Ghastly, Vader, Lynn Forest, EletricPulse, Mr. Enchanter, Doom_Jedi, Kamijou, Kars van Kouwen, scalliano, Tomtefars, Azona, A James, BretArts, 3D Realms, Raven Software, TerminusEst13, Solarsnowfall, Nash, Jekyll Grim Payne, Zero X. Diamond, Black Metal Chainsaw, Tiberium Soul, fenderc01, Dragonsbretheren.
Reports on the latest progress of the upcoming release.
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Highest Rated (221 agree) 10/10
Brütal Doom clearly deserves a 10, for several reasons: First, it has been developed almost single handedly by a goodwill individual, who clearly has shown the outmost dedication and perseverance through 2 years of continued development, besides from being always open-minded and patient, hearing suggestions and criticism and enduring ludicrous amounts of flame-wars on some of the forums where the project was being discussed. Such professionalism must be taken in note. Second: the level of compromise…
Jun 9 2012 by Manny_F.