Following the GZDoom port of Doom 64, BD-64 revitalizes the old Doom 64 with new special effects, particles, lightning, gore, new sounds, more weapon animations (shotgun reloads, smoother minigun barrels, etc.) and monsters and stuff cut from the original Nintendo 64 version. Works on GZDoom and Zandronum in OpenGL mode. (Zdoom and Zandronum Software mode are not supported.) No downloads available yet. Mod still is very early WIP.

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Filename
AstonHUD.rar
Category
Archive Tool
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paladin-julio
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Size
1.71mb (1,789,230 bytes)
Downloads
3,587 (2 today)
MD5 Hash
010e795df19f0002685a23c99de1dff0
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Description

this is the most mysterious mod and hard to find the mod of hud

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Astonhud
Comments
thedeathrunner
thedeathrunner

screenshots of the hud?

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Dox778
Dox778 Reply Good karma Bad karma+6 votes
Linus.Hyper
Linus.Hyper

Holy ****.

Reply Good karma Bad karma+3 votes
Dox778
Dox778

That's a sweet HUD of yours!

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paladin-julio Author
paladin-julio

thanks

Reply Good karma+2 votes
JD513
JD513

Can you at least put some description, details or who is the original author of this?

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paladin-julio Author
paladin-julio

I am the author of the mod

Reply Good karma+2 votes
paladin-julio Author
paladin-julio

soy yo yo soy el autor de ese hud

Reply Good karma+3 votes
paladin-julio Author
paladin-julio

if you want to see more rare mods see the paladin julio channel I modify the mods and repair them

Reply Good karma+3 votes
LocustQ
LocustQ

One of the best looking hud helmets, simple and clear! THX

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slipkid69
slipkid69

And how does one get this to work ingame?

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Guest
Guest

Can I turn off the player name, and the kill counter, secret counter, and item counter? Because other than that this is pretty much perfect.

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Guest
Guest

oyun yükleniyo ama açılmıyo neden bilen varsa yardım etsin arkadaşlar

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paladin-julio Author
paladin-julio

2,503 thanks thank you all moddb

Reply Good karma+2 votes
Guest
Guest

it isn't working for me for some reason, it makes hud at the bottom cut and when loaded with brutal doom, crashing.

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cgunzelman
cgunzelman

Doesn't seem to work with GZdoom and plain Doom2.wad or with Brutal Doom loaded before/after it.

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