When I was first playing doom WADs it was frustrating that all the best ones were very difficult. It was intimidating, and I wanted to experience the quality without the frustration. This is a 32 MAP custom level set designed to fit that niche. Intermediate difficulty with plenty of detail and exploration. Enough surprises to keep you on the edge of your seat, but not too punishing for less experienced players.

Classic DOOM styling, but a few custom monsters and entirely new music. Fights vary from narrow corridors, area exploration, and even manageable slaughter. Some levels have exits at the beginning because they are unfinished. Feel free to look around but proceed at your own risk! All set pieces are built, but I plan to do a great deal of detailing and balancing for the official release.

GZDoom and UV only for now. Jumping/crouching disabled. Free look optional. Looking for all play testers and feedback. Thank you for looking at my project and any help making it the best it can be.

Enjoy! >:)

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Bloodscorched v 94

Bloodscorched v 94

Demo 3 comments

Another update with some more progress, the last release was a little rushed due to a deadline. 32 Map megaWAD. Mostly vanilla.

Bloodscorched v 93

Bloodscorched v 93

Demo

Newer demo of the project. Mostly have worked on map 25, but various other tweaks throughout the WAD.

Bloodscorched v 88 release

Bloodscorched v 88 release

Full Version 3 comments

32 Original Maps Intermediate Difficulty Vanilla everything with a few surprises. Looking for all play testers and feedback!

Bloodscorched v 0.67

Bloodscorched v 0.67

Demo

32 custom maps using vanilla assets. Lots of monsters and unique encounters. Includes a wide variety of areas, including: underground bases, hellish landscapes...

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grunzap
grunzap - - 13 comments

interesting

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