The Redark is a habitation prototype established by The Corporation beneath the surface of Mars. The site has been dark for decades. Untill a few hours ago, this site and its inhabitants did not exist. it's down to you to find out what's down there... Discover. Rescue. Survive. Run! Siren is a total coversion for Doom 2. Bringing a new rosta of weapons, enemies and maps through its exclusive campaign.

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v0.85b

News

Siren updated to v0.85b which brings game-breaking fixes.

-Fixed random freezes caused by bullet tracers.
-Fixed potential hang and the end of Map 22.
-Fixed broken side quest in Map 02.
-Fixed Blackops not dropping items in XDeath state.
-Fixed missing shotgun reload frames.

Moddb.com

Major Campaign Update!

Major Campaign Update!

News 3 comments

Siren has been updated to 0.8. This is an update to the campaign and features 3 large maps.

Siren : The Weapons

Siren : The Weapons

News 2 comments

Manufacturer's info on the weapons featured in this mod.

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Siren v0.85b

Siren v0.85b

Demo 46 comments

Unzip and drop Siren.pk3 onto gzdoom.exe, or use the pk3 with your favourite launcher. GZDoom v4.10 or above required.

Post comment Comments  (0 - 10 of 86)
HumanMan
HumanMan - - 1 comments

Been following the progress of this wad for a few years and loving every iteration. I cannot stress how much I'm enjoying it so far. I don't know if this is a bug or not, but in Map03 Asylumn, after opening the door with the two handprint reader switches full of imps, there is a scripted explosion. After regaining control, no inputs work. Camera cannot be moved, character cannot move in any direction, cannot fire or change weapons. Not even noclipping or flying via console will work. Is this intended and I'm missing something and I'm just being a dolt?

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Bucketsmith
Bucketsmith - - 15 comments

I've got a problem that I randomly get a black screen in-game.
Except for the HUD, including my weapon. Those stay visible.
When I melee the wall, I get a corrupted colourscheme of the game for a split second, and then it goes black again.
I've tried to toggle every single option under graphics/display/etc, but I saw no change.

Any idea what might be wrong?
7950X3D + 7900XTX
GZDoom G4.12.1
Siren v0.85b

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DitheredOutput Creator
DitheredOutput - - 27 comments

I've never come across this and can't recreate it. It sounds like a graphics/display issue. I could perhaps benefit from an image of what you mean when you melee a wall.

Do check that rendermode is Hardware accelerated.

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Bucketsmith
Bucketsmith - - 15 comments

Render is on hardware, I'll try to see if I can record a clip of it happening and make some screenshots.
Sometimes I'm able to recover and I'm not sure how yet.
Last time, I started jumping and it fixed itself.

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||REDACTED||
||REDACTED|| - - 63 comments

hi Dithered

I switched to VKdoom for my pk3's but no way to start Siren (latest version) with it
Some hint for making it run?

Thank you!

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DitheredOutput Creator
DitheredOutput - - 27 comments

Last time I tried Vkdoom it didn't like the shaders in Siren. Might be able to delete the shaders folder, but maybe shader references will need removing from GLdefs too.

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DitheredOutput Creator
DitheredOutput - - 27 comments

When Vkdoom is stable, I'll make sure Siren works with it. Performance is great.

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doubiqc
doubiqc - - 6 comments

Hi DitheredOutput it's Rylyza :D Chapter 2, Welcome Home, a crash at the first door prevents me from progressing in the game. Let me know if you have a solution :D Great mod! The atmosphere of the game is perfect!

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DitheredOutput Creator
DitheredOutput - - 27 comments

Hey, does the crash provide a crash log or any information?

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doubiqc
doubiqc - - 6 comments

The screen freeze forever. I managed to enter in the room 1 time but crashed right after :/ i'm using GZDoom 4.11.3. If you need more infos let me know :D

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